Starfinder: Webber Arachnid

Chris Van Deelen

Webber Arachnid Expert CR 3 XP 800

Neutral large vermin

Init +9; Senses: Darkvision 120 ft.; Perception +13

 

Defense                                                             HP 35

EAC: 14; KAC: 15

Fort: +4 (+14); Ref: +2; Will: +6

Defensive Abilities: DR 3 / -, hardened survivor; Immunities: Poison, radiation

 

Offense

Speed: 60 feet

Melee: Bite +9 (1d4+6 P Crit Poison DC +2), or two claws +5 (1d6+5 S)

Space: 10 ft., Reach: 10 ft.

Offensive Abilities: Web +7 (no damage, see special abilities)

 

Statistics

Str +2; Dex +5; Con +0; Int -; Wis +0; Cha +0

Skills: Acrobatics +13, Athletics +8, stealth +16, survival +8

Feats: Improved initiative, mobility, skill focus (stealth)

Other Abilities: Climber

Languages: None

 

Ecology

Environment: Any

Organization: Packs (1d4+3) or large swarms (5d4+5)

 

Special Abilities

Climber (Ex): The creature is capable of moving its full speed when traversing walls. It does not require an Athletics roll, unless it is trying to cross ceilings or difficult terrain.

Hardened Survivor (Ex): The Webber arachnid is completely immune to poisons and radiation, and it is able to withstand extreme conditions, even utter vacuum. Whenever the beast must make a saving Fortitude saving throw when dealing with environmental conditions, it gains a +10.

Poison (Ex): When the Webber bites, it can choose to inject two types of poison. First is a paralytic poison which uses the dexterity poison track (Core book, Pg. 415) Two Fort saves (DC 14) are required, and the victim can only be immobilized, they can’t die. The other is a purely destructive poison which attacks the Constitution score, as with the dexterity, Two Fort saves (DC 14) are required, to cure, but unlike the dexterity track, this can kill. The creature can use this with each successful bite.

Web (Ex): As a full round, the Webber can choose to shoot strong webbing at its target. It would prefer to do this when the victim is immobilized by the poison, but it will use this attack if the opportunity presents itself. It is a ranged attack (maximum of 15 feet) and the target is allowed a Ref save (DC 14) to avoid the attack. If the reflex save fails, the victim is instantly entwined in the webbing, immobilizing the. It is a STR check (DC 17) to break free, or if the victim was holding a bladed or edged weapon at the time, the victim can cut free, but this requires a full round action.

 

A ‘True’ Arachnid, the Webber has all the characteristics of a terrestrial spider. This large beast is easily ten feet in length, and weighs easily 2000 pounds. The exoskeleton may appear imposing, but it is not as thick as one might think, and the creature is shocking fast for a something its size.

Unlike true terrestrial spiders, this creature has only six legs, and four eyes. There are a set of four smaller, white limbs that are located above the mouth. The creature uses these for fine manipulation of the web it can produce.

This creature is somewhat unique as it is a poison producer. It also prefers to bite in combat, and can choose between the type of poison it uses. One type of venom is a paralytic, the other tends to kill the victim. Any targets struck with the paralytic are wrapped up as soon as they become immobile and are transported back to the swarm of hive to be ‘interrogated’ or simply used as food.

Sometimes the creature will use its webbing, spitting it out like a net at any target close-by. When it is not using the webbing for combat, it will use it as a base skeletal structure for the hive, allowing the workers to produce the resin to construct walls, chambers and the like.

This creature is not quite as brave – mindless – as the warriors and other types of arachnids. It prefers to fight from hiding, using stealth and surrounding terrain to ambush targets. They prefer to use forests, hills, jungles or even urban environments to hunt, where they can take advantage of their stealth to attack. They are not afraid of dying, like is the case with most arachnids, and will fight to the death, but they are mainly used to ambush small groups of enemy combatants, and bring them home for interrogation or to feed the swarm.

Starfinder Creature Index

Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series, contributor to the Swords of Kos: Hekaton anthology, and the recently released 'Swords of Kos: The Rite'. He also wrote Creatures of the Tropical Wastelands, and 100 Oddities found in a Car. As prolific as he is, Chris Van Deelen continues to write and produce material which will be in publication soon. Not only is he a prolific content creator, he also has a wide selection of fiction and stories! If you like his work, please follow his personal author page on Facebook and on Twitter to keep up with his latest news and game content.