Men & Monsters of Ethiopia: Leucrotta (5th Edition D&D Monster)

Michael O. Varhola
Following is an entry for the Leucrotta, one of the creatures that appears in Skirmisher Publishing's bestselling "Men & Monsters of Ethiopia"! Like the Catoblepas, this strange beast is described in various real-world ancient texts as being associated with Ethiopia and appeared in the Advanced Dungeons & Dragons/1st Edition D&D Monster Manual, but was not picked up for the 5th Edition D&D game until game developer Michael O. Varhola adapted it for the afore-mentioned book.  
 
Leucrotta
Large monstrosity, chaotic evil
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Armor Class 13
Hit Points 52 (7d10 +14)
Speed 50 ft.
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STR                DEX               CON               INT                 WIS                CHA
18 (+4)            16 (+3)          14 (+2)           11 (+0)           10 (+0)            3 (−4)
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Damage Immunities non-magical metal weapons
Damage Resistance magical metal weapons
Skills Perception +6, Stealth +9
Senses passive Perception 16
Languages
Challenge 7 (2,900 XP)
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Mimicry. While a Leucrotta does not actually know or understand any languages, it can sense the emotions associated with people's speech and can repeat in the voices of those who have uttered them phrases it has heard, generally doing so for purposes of subterfuge. It can also convincingly imitate animal sounds it is familiar with.
Enmity. At the start of its turn, a Leucrotta can gain advantage in its attacks against dogs or humanoids. Because it is reckless when doing so, however, in this case attacks against the Leucrotta also have advantage until the beginning of its next turn.
Bold. A Leucrotta has advantage on saving throws to resist any sort of fear effects.
 
Actions
Multiattack. A Leucrotta can make two attacks, one with its bite and one with its front hooves. Furthermore, if it is fighting two or more opponents and one of them has advantage because of this, or if an opponent is directly behind it (e.g., because it is chasing the monster), then it can also kick with it powerful hind hooves.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.
Kick. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.
Charm. A Leucrotta can attempt to charm one humanoid or dog within 30 feet that it can make eye contact with. Creatures that fail the DC 13 Wisdom check against this effect will perceive the monster as a friend; a victim who fails this save is entitled to another one every hour until it succeeds. A Leucrotta will typically use this ability to lure victims away to isolated spots where it can kill and eat them without fear of being disturbed by others. 

" ... among the shepherds’s homesteads it simulates human speech, and picks up the name of one of them so as to call him to come out of doors and tear him to pieces, and also that it imitates a person being sick, to attract the dogs so that it may attack them." 

            — Strabo

Leucrottas are bizarre and dangerous monstrosities that haunt desolate places in Ethiopia and prey upon people whenever they can. This creature has a body and tail similar to that of a lion, but with limbs like those of a stag and powerful hind legs that are shorter than its front ones; a head similar to that of a badger, but with a wide mouth the stretches from ear-to-ear and jagged bony ridges instead of teeth; and iridescent eyes in which many colors can be seen glittering.

Leucrottas are known to hate people and domesticated dogs in particular, and to dig up fresh graves so as to devour the recently deceased.

 These strange beasts are hermaphroditic, shifting between male and female throughout their lives, and during the transition between these two states a fertile one can impregnate itself and subsequently give birth to offspring.