New Mutant Monday # 45 - Biters

Chris Van Deelen

No. Enc: 5d10
Alignment:  Neutral
Movement: 150’ (50’)
AC: 3
HD: 1d4 hit points
Attacks: 1 bite
Damage: 1d3+1
Save: L1
Morale: 3
Hoard Class: N/A

Once again scholars speculate about the origin of these creatures. They cannot come to grips that such a mutation could have occurred naturally, and thus assume until proven otherwise that these creatures were yet another example of the ancient’s joy of creating chimera’s.

The creatures appear to be small birds, usually about the size of an un-mutated sparrow. They have reptilian legs and a long saurian snout. The mouth is filled with tiny but sharp teeth and the little creature has a powerful bite for its size.

Strangely enough, the creature has the instinct of two separate species. They mate only with one male, and the female buries the eggs in sand or mud and then stays nearby until they hatch, and then she cares for them. They also tend to flock together as most species of birds do, staying close to one another for mutual protection and greater access to food. Also like birds of old, these little creatures are quite skittish and when at least 25% of their number have been killed or injured, they are forced to make a moral check and if it fails, flee.

As stated, the little creatures mate with only one male, typically in the late winter. The female will lay 1d8 leathery eggs in the sand or mud and guard the eggs from all predators. They typically lay the eggs in the same general vicinity of others and as such the females find it easier to work together to protect the nesting grounds. When the females are together like this, the moral is raised to 8 and it is more difficult to scare them away, requiring at least 50% casualties before they will flee.

In combat, they will attack as a group. For every 10 members in a flock, they will gain one attack. This is at a +5 to hit and the damage inflicted is 6d6 instead of 10d3+10. Anyone swarmed by the little creatures also must make a saving throw versus death after each mass attack or suffer 1d8 points of damage from bleeding per round until the wounds can be bound, which requires 1d3 rounds. Note that the bleeding will be halted automatically if any healing drugs or mutations are employed.

The most effective weapon to use against the creatures are area effect weapons or mutations, as trying to kill them individually can be time and ammunition consuming.

These creatures make delightful pets if they can be captured as eggs or very young. They have a most peculiar vocalization, which can be oddly deep throated grunts, like that made by an alligator, but they can also mimic the sounds that other birds make perfectly, which has risen to speculation that they use this ability to lure other birds in as prey. As long as they are fed and treated properly, they are affectionate and amicable companions.

Mutations: Aberrant form (chimera)