Bite – 60%, 2d8+ Damage Bonus, If a target is bitten and survives, His Majesty will attempt a STR vs. STR roll to pull the unfortunate victim into its coils to Grapple, and ‘Crush’.
Crush – His Majesty can automatically Crush each round that it maintains a grapple on an individual. It can also automatically Grapple any object, including boats with Hit Points up to ½ its SIZ. Use the Vehicle table on p. 285, of ‘Call of Cthulhu, 6th edition, as a guide for judging the Hit Points for Marine craft. A ship that is ‘Crushed’ sustains half of the rolled damage bonus each round. When all of the ship’s Hit Points are gone it breaks up and begins to sink.
Swallow Whole – On a special or critical hit a target that is size 20 or smaller may be swallowed whole, in which case it takes half His majesty’s damage bonus each round until cut free.
Skills: Lurk Underwater 80%, Spot Hidden 65%.
Spells: Becalm 90% – His Majesty is often viewed in fine weather with calm seas because it can becalm troubled or stormy waters with ease. When hunting, it uses this ability for more sinister purpose, lulling mariners into a false sense of ease before it attacks. Often His Majesty will use Becalm to halt a storm after it has sufficiently wearied the crew. When they relax, and many are asleep, it can dine at its leisure.
One or more serpents of prodigious size have been seen repeatedly over the course of several centuries. The descriptions have a surprising similarity, all relating a creation of 70 to 120 feet in length, of a dark brown, dark green or black coloration, with a head shaped somewhat like a horse’s, occasionally with a mane. Generally His Majesty is described as moving through the waves using vertical undulations of its body, unlike any known serpent, sea-bound or otherwise. Since the reports range form the 17th to the 20th centuries, they may refer to a species of creature, or perhaps to a single extremely long-lived one, depending on the needs of the Keeper.
In all of the sightings, and many were from aboard ship by numerous onlookers, or even at beaches crowded with those who had assembled for the spectacle, never has His Majesty appeared violent or even agitated. Usually, the great creature is seen to process slowly, even leisurely, before its audience, as though aware of them and utterly unconcerned.
All of the above having been said, the accounts of His Majesty are all by those who survived their encounters. It may be that His Majesty only hunts in deep waters, or simply was viewed when not hungry. Many times, sharks are seen by mariners when they are simply swimming, few ram boats or seek to pull people from docks or beaches, and this may be the case for His Majesty. If the keeper wishes, the tale of Ansell Nickerson, recounted in ‘The Mythos Society Guide to New England’, p. 124, may refer to the aftermath of such a ravenous feeding; poor Mr. Nickerson waking to find his ship awash in blood, he the only survivor. Consult the Guide for a more detailed account of Mr. Nickerson's encounter, and on 'His Majesty'.
Armour: 8 points of scaly skin
Move: 4/ 12 Swimming
Damage Bonus: +9d6
Weapons: His Majesty may bite each round, unless it is attempting to initiate a Grapple. Ongoing Grapple checks do not prevent His Majesty from biting.