Mental Mutation Drawback: Acute Distraction

Chris Van Deelen

Acute Distraction (drawback)

Type: Mental

Frequency: Very common

Power Score: Yes

Range: Personal

Duration: Permanent

AI Recognition: None

Damage: None

Uses: Constant


The mutant has extreme difficulty keeping its focus on the task at hand. The result is the mutant suffers a penalty of 5% plus the power score to all technology rolls. Furthermore, the mutant will often change tactics in the middle of combat, switch from one target to another, use an ineffectual weapon or mutation, or simply wander off. Every 1d3 rounds the mutant must make a saving throw versus poison. If the roll fails, the ML controls the mutant for one plus the power score modifier rounds.

Mutation Index