Temporary Masterwork: A Fixup Pathfinder Spell

Temporary Masterwork: A Fixup Pathfinder Spell

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Temporary Masterwork

School transmutation; Level bard 1, cleric 1, druid 1, sorcerer/wizard 1, witch 1

Casting Time 1 standard action

Components V, S, M/F (a masterwork crafting tool)

Range 30 ft.

Target one weapon, suit of armor, shield, tool, or skill kit

Duration 1 round per caster level

Saving Throw none; Spell Resistance no

You temporarily convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a masterwork sword, a suit of leather armor becomes a masterwork suit of leather armor, a set of thieves' tools becomes masterwork thieves' tools, etc. If the target object has no masterwork equivalent, the spell has no effect. You can affect 25 pieces of ammunition as if they were one weapon. While the target object's composition does not change, its appearance changes to that of a higher quality version of itself.

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