Gerbil's Frailty: A Nuisance Spell for Pathfinder
What do you do when your foe is too hale and hearty to defeat? If you're a cunning spellcaster, you weaken your foe with magic before the violence even begins. With a casting of gerbil's frailty you can curse even the strongest opponent with the stamina of the gerbil, the beastl with the highest attrition rate in the animal kingdom.
What do you do when your foe is too hale and hearty to defeat? If you're a cunning spellcaster, you weaken your foe with magic before the violence even begins. With a casting of gerbil's frailty you can curse even the strongest opponent with the stamina of the gerbil, the beastl with the highest attrition rate in the animal kingdom.
GERBIL'S FRAILTY
School transmutation; Level cleric 2, druid 2, paladin 2, ranger 2, sorcerer/wizard 2, antipaladin 1
Casting Time 1 standard action
Components V, S, M/DF (a few hairs or droppings from a gerbil)
Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates; Spell Resistance yes
The transmuted creature becomes frail, easily winded, and much less resistant to harm. The spell inflicts a -4 enhancement penalty to Constitution, inflicting the usual penalty to hit points, Fortitude saves, Constitution checks, and so forth. Hit points lost by a temporary reduction in Constitution score return when the subject's Constitution returns to normal, assuming the subject is still alive.
Gerbil's frailty counters and dispels bear's endurance, and vice versa.