Xenomorph, Canine

Chris Van Deelen

Number Encountered: 1 to thousands
Movement: 180’ (60’)
AC: 3
HD: 10
Attacks: 3 (bite, 2 claws), or 1 inner jaw, or 1 tail
Damage: 2d6 / 3d8 / 3d8 or 2d12 or 3d6 and special
Save: L10

 It has been discovered that the Xenomorphs use a portion of the host’s DNA to complete their life cycle. Every creature that is ‘born’ has some traits from the host, although they do retain the overall humanoid appearance.

Xenomorphs also share a racial memory, some of which comes from the host. This allows them to know where creatures typically live (although many would argue that they share the same ‘life force’ sense that the eggs seem to possess) and this allows them to track down living targets.

This racial memory also gives the Xenomorphs access to knowledge that can help them when it comes to tracking down their targets. They seem to know how to disable machinery, shut down power, use their natural attacks to pierce the weakest parts of structures to get at their prey and so forth. No one knows for sure if this is the case or not, but evidence does support the fact that they do possess a type of racial memory.

Sometimes when a Xenomorph comes from other creatures, such as canines, it gains some of the attributes. They are faster than other Xenomorphs, and tend to move on all fours far more often (although the human Xenomorphs have been known to run on all fours as well). They also tend to be a little tougher and harder to kill, depending on the species that hosted them.

Chris Van Deelen is the author of the Skirmisher Publishing LLC sourcebook Creatures of the Tropical Wastes sourcebook, co-author of its Wisdom from the Wastelands game supplement and contributor to the 'Sword of Kos: Hekaton' Anthology.