Tree Monkeys

Chris Van Deelen

Chris Van Deelen is the author of the Skirmisher Publishing LLC sourcebook Creatures of the Tropical Wastes sourcebook and co-author of its Wisdom from the Wastelands game supplement.

No. Enc: 1d10 (1)
Alignment: Neutral
Movement: 60' (20')  (none)
                     120' (40') climb
                     90' (30') swim
AC: 2 (-1)
HD: 7 (30)
Attacks: 3 (bite, claw, claw) (none)
Damage: 1d6 (plus special, see below) / 3d4 / 3d4 (none)
Save: L7 (20)
Morale: 10 (10)
Hoard Class: XXII

Note: The stats in brackets are for the mother tree.

These creatures are only part of a much larger organism. Tree monkeys are mobile scouts, hunters, guardians and seeds for a large, un-remarkable appearing tree. Found in most temperate locations across the globe, this creature is an organism that is feared by many creatures, especially those that live in the water.

The mother tree, as it is known, appears to be an oak tree with an unusually thick trunk, but otherwise looks no different than its un-mutated cousin. Like all other trees in the temperate zones, the mother trees leaves lose their chlorophyll during the fall and change color, and finally are shed, only to sprout once again in the spring.

The tree however doesn't go dormant during this period. It instead uses these creatures to hunt and provide nourishment for it.

The creatures appear to be large, ape-like creatures that are made entirely of wood. Instead of hair, they have twigs growing out from the top of the skull and on its back.  The color of the creature varies from season to season. In spring, it is a bright green, which then turns to a dark, almost black green during the summer, then changes to a reddish orange during the fall and finally a greyish white during the winter.

They stand about five feet in height and weigh in at almost 500 pounds, mainly because of the fact that they are made of hard yet flexible wood.

In combat, the creatures will attempt to bite their opponent. Any organic creature bitten by one of tehse mutants must make a save versus poison or have their bodies turn into plant matter due to a very strange and powerful toxin.

Anyone converted to plant matter finds that their skin becomes bark, all hair turns into leaves and the legs (or arms if they're touching the ground), take root. All internal organs are converted to plant matter as well. Although the victim isn't killed by the transformation, they are incapable of any action, such as moving, fighting etc. including communication, with the exception of any mental mutations. There is no known cure for this. These creatures are capable of generating this toxin once per day.

Although they are somewhat slow and clumsy on the ground, when they are climbing or moving through trees, they are quite fast and very agile. They also have a rather unique method of travel. They are able to use trees or other sufficiently large sources of plant life to literally teleport from one location to another. This teleportation has a range