Tibetan Yeti

Chris Van Deelen
No. Enc: 1d6 Alignment:  Lawful Movement: 120' (40')                      90' (30') Climb AC: 5 HD: 12 Attacks: 3 (bite, claw, claw) Damage: 2d6 / 2d10 / 2d10 Save: L12 Morale: 10 Hoard Class: None

Tibetan Yeti used to be confined to only one location in the world.... the mountains of Tibet (thus the name), but once they had been discovered the Ancients ended up capturing the creatures and brought them to various zoos across the globe.

These creatures were studied extensively and the DNA mapped completely. Thus, when the end times finally came for the Ancients, the creature survived. Once freed from their cages and habitats, the creatures migrated to the mountainous regions of whatever countries they were in. Now, centuries later, the creatures can be found in almost all mountain ranges across the globe.

Physically, they are imposing creatures. The average creature stands around eight feet in height and are powerfully built, weighing in at around 400 pounds. Their bodies are covered with a thick, greyish-white fur (excellent camouflage in the mountains), while he heads appear more feline than primate in appearance. They have powerful claws that can tear into stone (which makes them excellent climbers) and a jaw filled with wickedly-sharp teeth.

Because of the thick fur, these creatures like it cold! The colder it is, the better they like it. Although they can tolerate the heat, it tends to make them slow and lethargic. As a result, they are immune to all known cold based attacks.

What takes many who encounter these creatures by surprise is the warmth and depth of their eyes, which are typically a bright blue in color and are very apt at expressing emotion.

They have a very long life span, easily covering hundreds of years. Many encountered were alive during the time of the end of the Ancients and retain vivid memories of it. No one has been able to figure out exactly how long these creatures live.

They are carnivores, and they enjoy eating meat. Their homes are typically quite sparse when it comes to hunting, so it is not uncommon for one or more of the local creatures to head into the lower regions of the mountains in search of prey.  They take careful pains to not harm any intelligent creatures for food (even those they kill in defence they will not consume), and often hunt dangerous predators to not only keep their skills honed, but as a result, often help locals living in fairly close proximity to them by 'dealing' with hazardous creatures.

These creatures also mate for life. If found in pairs, it is always a mated male and female, while more than two are the mated pair and their offspring. Females have a very long gestation period, lasting 36 months and give birth to a single offspring at a time. The young grow fairly slowly, maturing only around twenty years of age and typically stay with the parents for several decades, only leaving once the desire to start their own family finally becomes too strong for them to ignore.

Although very reclusive, these creatures are not necessarily hostile, but there are exceptions. If they, their mates, or their offspring are threatened, all bets are off. They will attack to kill in that case.

Oddly enough, these creatures have a genetic disposition to be guardians. They typically find something (often tribes of mountain dwelling creatures, artifacts or even ruins or installations), or a person (usually a powerful mutant with what is considered prophetic abilities) that they take under their wing in order to protect. They then find a home nearby or even within the location (or with the tribe) and act as guardians. This is typically done by a family, a mated pair and their offspring.

Whenever an intruder approaches the area they are guarding, the creatures first watch from concealment and gauge the intruders. If they are clearly there to harm or loot, they will wait until the optimal time and then they will spring an attack, either killing or driving the would-be intruders away. More often than not, they simply try to drive the away.

If the intruders are merely passing through, or are well meaning (researchers, care-givers, those simply lost, etc.) they will often leave them unmolested, sometimes never revealing their presence, although they are always watching.

These creatures are capable of speech, although it is quite guttural sounding. They speak the local language as well as ancient Tibetan, which is passed down from generation to generation.

Mutations: Aberrant form (natural weapons), empathy, extended life span, increased balance, increased senses (hearing, sight, smell), thermal vision.

Source: The Mummy: Tomb of the Dragon Emperor (2008)

Chris Van Deelen is the author of the Skirmisher Publishing LLC sourcebook Creatures of the Tropical Wastes sourcebook, co-author of its Wisdom from the Wastelands game supplement and contributor to the 'Sword of Kos: Hekaton' Anthology.