Chris Van Deelen

No. Enc: 2d6
Alignment:  Neutral
Movement: 150’ (50’)
AC: 3
HD: 3
Attacks: 1 bite, 1 sting
Damage: 1d4 / 1d6 & class 5 poison
Save: L5
Morale: 6
Hoard Class: Incidental

This creature is the descendent of mutated Dragonflies. It has grown in size dramatically and has become far more aggressive than its ancestors.

To make matters worse, the creature has developed a scorpion-like tail, which it uses to sting and inject poison into the victims, making them easier to kill.

The creature averages about three feet in length, with the dragonfly-like wings sprouting out about four feet from the body. The body is often difficult to see due to its chameleon epidermis mutation, allowing it to blend into the background. The creature moves at incredible speeds, easily outpacing anything that would try to escape when encountered.

In combat, the monster will both bite and sting a target. The attacks can be painful, but it is the poison that the creature injects that typically kills most targets. If faced with multiple targets, a swarm of these creatures will always concentrate their attacks on a single victim, hoping to ensure that it will drop quickly and with little effort on their part.

They can also use the stingers to fire a globe of venom. This is treated as a ranged attack, and the venom is both injected and contact, so if it hits exposed flesh, he victim must make a saving throw versus poison or suffer the effects of the toxic venom. The range of this attack is 300 feet.

A small swarm of these creatures will kill anything they find, and feast upon the remains. Ten or more can strip all the flesh, muscle, and organs from a humanoid creature in only 4 rounds. They will eat their fill and then lay eggs in the remaining corpses. Each will lay 1d4 eggs and they develop quickly, reaching a ‘nymph’ stage in only 3 days. The nymphs will consume the corpse over 7 days and then they will metamorphosis into the adult creature.

No more than 12 of these insects are ever encountered in a single swarm. Depending on how many eggs were laid and how many survive to reach adult-hood, the newly grown creatures will form swarms of up to 12 and no more.

Mutations: Aberrant form (natural weapons), gigantism, toxic weapon

Source: Fallout 4