Starfinder: Tyrannosaurus Rex – Augmented

Chris Van Deelen

Tyrannosaurus Rex – Augmented Combatant CR 14 XP 51,200

Neutral gargantuan animal (technological)

Init +9; Senses: Blindsight (sound) 60 ft., darkvision 60 ft., low light vision; Perception +25


Defense                                                             HP 250

EAC: 30; KAC: 35

Fort: +18; Ref: +18; Will: +12

Defensive Abilities: DR 10 / -



Speed: 40 ft., Climb 20 ft., fly 60 ft. (good)

Melee: Bite +27 (8d6+24 P Crit swallow whole), or stomp +27 (8d8+24 B Crit knockdown), or tail slap +27 (8d4+24 Crit knockdown)

Ranged: Parallax Optical Laser +24 (4d6+14 F Crit Burn 2d6), Wyrm dragon Gland (18d6+14 Ref DC 20), or Blue star plasma array (5d10+14 E&F, Crit burn 4d4), and Glacier ice launcher (8d12+14 B&C Crit Knockdown)

Space: 20 ft., Reach: 20 ft.

Offensive Abilities: Swallow whole, trample (8d8+24 B Crit knockdown)



Str +10; Dex +5; Con +3; Int -3; Wis +0; Cha +0

Skills: Acrobatics +25, athletics +30, intimidate +30

Feats: improved initiative, shot on the run

Other Abilities: Rocket packs

Gear: climbing suckers, darkvision capacitors, enhanced echolocators, Parallax Optical Laser

Languages: Understands common, cannot speak



Environment: Any

Organization: solitary, pair, or pack (3–6)


Special Abilities

Hardened Dermal Plates (Ex): The augmented T-rex has heavy plating around its body, giving it excellent damage reduction and upon each shoulder is a heavy weapon mount. As a full round action, the creature can fire both weapons at once until it runs out of ammunition.

Rocket Packs (Ex): As a movement action, the T-rex can activate a set of rocket packs attached to its back. This gives the creature the ability to fly for short periods of time. The creature can use this for a maximum of 10 minutes per day before the fuel is depleted and must be replenished.

Swallow whole (Ex): The creature is able to potentially swallow whole any creature it bites which is at least one category size smaller. See page 156-157 of the Alien Archive for more information.

Trample (Ex): As a full-round action, the creature can move up to twice its speed and literally run over any opponents at least one size category smaller than itself. The T-Rex  merely has to move over the opponents in its path. The creature does not need to make an attack roll; each creature whose space it moves through takes damage. A target of a trample can make a REF save (DC 20) for half damage. If it attempts the save, it can’t make an attack of opportunity against the trampling Dino due to the creature’s movement. The Augmented dino can deal trample damage to a given target only once per round.


It has been rumored that the Vesk are responsible for this incredibly tough and exceptionally deadly augmented dinosaur. The average specimen is around 40 feet in length, and weighs around 15,000 pounds. It is as horrifying as one can imagine when it engages in combat. If it was not bad enough the creature has an augmented bite, one which allows it to swallow prey whole, but it can even shoot laser beams out of its eyes, and has a breath weapon that a true dragon would envy.

And just for kicks, those responsible for augmenting this creature added a pair of heavy weapon mounts to the beasts shoulder and even a rocket pack, allowing it to fly – thankfully for short periods of time. They did not bother giving the beast chameleon-like skin, as the whole idea is to send the monster in to attack, where stealth is of no value what-so-ever.

Even though the monster is horrifying to encounter in combat, there are those who see the marriage of biotech, cybernetics with a primordial creature like this and just shake their heads. It has often been heard ‘is this a joke?’

Sorry, it isn’t!

Sheer combat prowess displayed by the creature proves that point.

The creature is barely sentient, and is driven by the basic need to feed, although its tiny brain has been upgraded with a computer system which allows it to use simple tactics, and to know when and where to use its mounted ranged weapons. It is also absolutely loyal to the army it is fighting for, and will never turn against them, unless coerced in some manner.

When it comes down to it, these creatures are a weapon. The commander simply points in a direction or at a specific enemy or fortification and whispers the magic words ‘sic ‘em!’.

Starfinder Creature Index

Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series, contributor to the Swords of Kos: Hekaton anthology. He also wrote Creatures of the Tropical Wastelands, and 100 Oddities found in a Car. As prolific as he is, Chris Van Deelen continues to write and produce material which will be in publication soon. Not only is he a prolific content creator, he also has a wide selection of fiction and stories! If you like his work, please follow his personal author page on Facebook and on Twitter to keep up with his latest news and game content.