Starfinder Race: Lamia

Chris Van Deelen

Lamia

Ability Adjustments: Dex +2, Cha +2, Int -2

Hit points:  6

Movement: 30 feet.

Size and Type: Lamia is large monstrous humanoids with reptilian subtype.

Space: 10 ft. Reach:  5 ft.

Skill Adjustments: The Lamia gain acrobatics and Athletics as a class skill with a +2 racial bonus to both. +2 Fort saves vs. Poisons.

Special Abilities: Darkvision 60 ft., poison bite, thermal vision (60 feet), immune to Lamia poison

                Cold Vulnerability: The Lamia suffers a -2 to any saving throw involving a Cold Effect. Also if the Lamia is reduced to less than half her current hit point total, she must make a Fort save (with the penalty) DC is 10+damage inflicted which reduced her hit points to less than half, or become staggered. She will lose the staggered condition after the damage has been healed. The only advantage is that if she is reduced to zero hit points or less from a cold-based attack, it does not kill her, instead she goes into a state of hibernation until the cold damage has been healed.

                Constriction: A Lamia can crush an opponent, dealing bludgeoning damage, when it makes a successful grapple check. Any creature grappled is considered to be pinned. The damage is 1d6+str+ ½  level in damage.

Lamia poisonType: poison (injury), Save: Fort DC 10 + CR or Level of Lamia, Track: constitution, Frequency: 1/minute, Effect standard, Cure: 1 save. Lamia are naturally immune to this poison.

Poison Bite: The lamia gains a natural attack ability bite. Damage is 1d4+Str + ½  level, plus poison.

                Thermal Vision: This type of vision allows the Lamia to see in complete darkness. Everything it sees will be in shades of blue to white, with the warmer the heat source, the brighter the white.  If there are no differences in the heat of the location, it can still make out shapes, but will have difficulty in perceiving depth. As such any ranged attacks in an environment where the temperature is uniform will suffer a -2 to hit.

                Unusual Shape: Due to the Lamia’s body structure, any armor and clothing needs to be custom-made. This increases the cost by 50%.

 

Racial Feats:

 

Crushing Constriction (Racial)

                Prerequisite: Strength 15+, BAB 5+, Lamia

                Benefit: The constriction attack’s damage is increased to 1d10 and the damage bonus is increased to the Lamia’s level instead of ½ the level.

 

Crushing Constriction, greater (Racial)

Prerequisite: Strength 15+, BAB 10+, Lamia

                Benefit:  The constriction attack’s damage is increased to 2d8 and the damage bonus is increased by the Lamia’s level  x 1.5.

 

Mystical Connection

Prerequisite: Mystic class, Lamia

                Benefit: The Lamia has a more powerful connection to the mystic arts, and as such all spells are cast as if two levels higher than the Lamia’s actual level.

 

Potent Poison (Racial)

Prerequisite: BAB +5, Lamia

                Benefit: The Fort DC save to avoid the effects of the Lamia’s poison is increased by +2.

 

Powerful bite (Racial)

                Prerequisite: Strength 13+, BAB +3, Lamia.

Benefit: The Lamia’s bite damage increases to 1d6 gains a bonus to damage equal to her level.

Physical Description

Lamia are monstrous humanoids. They have the torso of a woman and the tail of a snake. On average the adult’s tail grows to an average of 20 feet.  The tail is scaled like that of a snake, and they have scale patterns which run up their sides, typically to their armpits. Some have light scale patterns on their cheeks and foreheads as well. The eyes are slanted like that of an elf, and have distinctive reptilian pupils. The ears are long and tapered, similarly to that of an elf as well.

The coloration of the scales runs the entire spectrum, although it is very rare to find a Lamia with multicolored scales covering its body. The most common colors are green, red, blue and yellow, but other hues and variations are not unheard of.

Eye color always matches that of the scales, and so does the hair they possess.

The average Lamia weighs in excess of 400 pounds due to their body size and structure, and even though they are mainly mammalian, they do possess reptilian like traits, such as being vulnerable to the cold, the need to consume food live, and the fact that they shed their scales on a regular basis.

These creatures have a lifespan equal to that of most of the Elven races.

Only females are found of this particular race, and as such, they require males from other humanoid races to impregnate them. They can only mate with actual humanoids, not aberrations or other monstrous humanoids, and also prefer what they consider to be the ‘prettier’ races, such as humans, elves, and half elves. They do not mind gnomes or Halflings, but find due to their physical sizes, they do not make good mates.

Being partly reptilian, they cannot stand the cold or even cooler climates. Although they refer themselves as being cold-blooded, they are not.  They are just vulnerable to the cold itself. As such they are always found in semi-tropical and tropical locations. They also prefer wetlands, as they are natural swimmers and can climb quite well. They do not like arid regions such as deserts, as it tends to dry out their bodies. They also give birth to live young, instead of laying eggs.

They have the same gestation period as that of regular humanoids, and give birth to a single child after nine months. The children are born live, and must be cared for the same way any humanoid child needs to be until they reach the age of four or five, at which point they can survive on their own. As is the case with most humanoids, the children reach sexual maturity between the ages of 11 and 15.

The Lamia are capable of eating the same type of food as most humanoids, but – as it is built into their genetic code – the do prefer their food to be alive at the time of consumption. They like eating things like mice, rats, small birds, amphibians and even other reptiles. The can eat any type of food, but in order to remain healthy, they do need to have the occasional live creature.

Because of their physiology, they are of course incapable of wearing trousers, but in cold climates or on worlds where their bodies could be exposed to injury due to the environment, they have developed long ‘socks’ to wear over their tails.

 

History

In the distant past, the Lamia were loners, preferring to haunt the off-beaten trails and roads of many a world. They were predators, preferring solitude to the company of others, except when the desire to produce offspring forced them to seek out male partners to copulate with and sire daughters.

As humanoids began to congregate into first small villages and then into towns and cities, these creatures found that the solitary life could no longer support them, and they were being hunted to extinction due to their natural ways – which many humanoids found to be evil. As such the Lamia began to set up their own ‘tribes’ and learned to live and work together.

Due to their requirements, they still needed humanoid males to reproduce. As such males were still hunted and brought back to the tribal lands in order to become ‘tribal husbands’. Instead of being used once and then eaten, the males were cared for but always kept captive and were required to ‘service’ the females on a nightly basis. If the male was particularly attractive, and proved to be virile, entire generations would be conceived by a single male.

This practice continued for hundreds of generations, but as their territory began to dwindle and contact with other humanoids became more common, this trend slowly started to be phased out. With more males available, the Lamia began to learn the practice of monogamy, one Lamia and one male mate.  Eventually the idea of the ‘tribal husband’ was phased out, except in locations where the tribes were remote or secluded, and even in these cases the occasional male was shared between a couple of Lamia instead of the whole tribe.

Time progressed and as the humanoid population continued to grow, the Lamia was forced to become quite territorial. Due to their physiology, they needed to be in warm climates – typically sticking to semi-tropical and tropical lands.

The better the land and territory, the more often the Lamia came into conflict with other humanoids and even monsters. The Lamia preferred to live along the shorelines of the Oceans or even near rivers or other bodies of water. The downside to this is other creatures and humanoids had the same idea.

Although the Lamia were blessed with several natural abilities which allowed them to be quite formidable in combat, this was not enough and as such they were often forced to give up their territory or be wiped out.

More than a few tribes were hunted to extinction during this period.

With territory always being contested, the average tribe began to dwindle in size from the typical 100 to 200 members, down to less than fifty on average.  The Lamia knew that something had to be done in order to prevent their species from becoming extinct. As such the Lamia began to interact more openly with the humanoids that lived near their territory. At first this was strained due to the myths and legends surrounding the race, and it would take generations before the stigma of their original actions was finally a thing of the past.

Many Lamia became Rangers and guides, knowing their territory as intimately as a lover. Quite a few even became Druids, while others embraced the divine, finding and following gods they could easily relate to.

They also learned various skills in order to create trade goods. They could fish and hunt with the best of the creatures which inhabited their lands, and even discovered animal husbandry and became farmers, specializing in herbs and exotic plants and fruits which were often hard to find or dangerous to search for due to where the plants grew. Many herbs had special properties which the Lamia could exploit and became excellent trade goods.

Before the Gap occurred, the Lamia had become more common, having turned their back on their ancient ways. They still tended to live in tribes, and were typically found in the same semi-tropical and tropical locations, but thanks to technology, they could now be found almost anywhere. 

They were quick to embrace the new technology which they had access to, were able to increase the yields of their crops and discovered how to manipulate the genes of the creatures they grew for food. Many found the life-sciences to be an excellent career to delve into and did so.  It took generations, but eventually many Lamia came to work in the Health Care industry as doctors, nurses, aids, and researchers.

After the advent of the Gap, they continued to practice the skills and vocations they had become used to, although many embraced the Mystic arts. The idea of the ‘tribal husband’ or even ‘shared husband’ were eventually all but abandoned, individual Lamia searching out and wooing individual males to become their mates.

Because of their physiology, the Lamia are not fond of going off-world. They find the prices for transportation as well as the necessary survival gear to be rather prohibitive, and typically rarely leave the world of their birth.

Still, there are a few brave (and wealthy) adventurous Lamia who are willing to take to the stars to search out virgin worlds to turn into potential colonies.

Psychology

In the ancient past, Lamia’s were considered to be an evil race. This may have been the case back then but is no longer the norm. They tend to be a little chaotic in nature, but unlike their ancient ancestors, they also are more likely to follow the ethics and morals of those who prefer to do good. Still, as is the case with most races, the morals and ethics of the Lamia can cover a wide spectrum, with those being extremely good, while others are the epitome of evil.

All Lamia love brightly colored clothing, when they wear it. They shun hats, and of course they cannot use footwear, so that sets them apart from many humanoid females. They also tend to like billowing shirts and always wear skirts around the lower portion of their torsos, where the humanoid body becomes fully reptilian. 

They also like pretty things, and are fans of art and music. They tend to decorate their homes with many different works of art, although when they discover artists they tend to stick with the works of that particular one.

And they like jewellery.

Because of their upbringing, they also tend to look upon males as potential mates and have a bad habit of acting ‘girly’ around males of any humanoid species, especially humans, elves and half-elves.  They tend to view the smaller male races such as Halflings and Gnomes as ‘little brothers’, and not as potential mates.

They do not really like Dwarves and typically ignore androids. The dwarves are too hairy and stumpy for their liking, and Androids are just sentient tools.

Due to the fact they are an exclusively female race, they have little in the way of taboos when it comes to their bodies, except around males. Due to the climate they prefer, it is not uncommon for the Lamia to go naked, and around their own kind or females, they are perfectly comfortable with this. The taboos which most humanoid races have when it comes to physical nudity are not followed with this race.

The one exception is this. If males are present, they will use clothing, unless they are ‘interested’ in the male as a possible mate. Also they have found the use of clothing when dealing with other races to be the best choice, as even the females of other races tend to be quite uncomfortable when they decide to go ‘clothing optional’.

Of course not all Lamia have these views, but the majority of them follow the same basic traits.

Despite their reptilian nature, they are not cold. They are almost always very friendly. Those who have been living and working alongside other races have a habit of making friends quickly as a result.  They are very playful, and do typically enjoy games of all manner – from simple simulations to old fashioned board games, to athletic challenges.  They also are rather boisterous, and very compassionate, and tend to become exceedingly passionate over the smallest thing. They do like to get into debates with others, and many find this trait to be rather bothersome, as it makes the Lamia appear to be argumentative.  This is also a very useful trait; however, as the average Lamia throws herself into any task she takes on with great gusto and gives it her best effort.

This lends to the fact that Lamia are quick to anger, but just as quick to forgive, although they might not forget.

Even though they live in a high-tech society, the average Lamia is quite spiritual, and they believe strongly in the supernatural and spiritual. They also revere nature, especially semi-tropical and tropical locations, but are always pleased to see pristine, untouched locations.

Lamia for the most part are loyal to one another, and loyal to any male they take as a mate. There are a few who prefer to live like their ancestors, swapping males on a regular basis with each other, or simply growing bored of their current mate and leaving him for another.

The Lamia also tend to dot over children. They also have a bad habit of going all ‘goo-goo’ over babies of any race. Most Lamia will never knowingly harm a child, as such is considered to be taboo and a mortal sin for the race. This could stem back to their ancient history where they were slowly dying off due to lack of men and conflict with other groups.

Relations

Thanks to their playful nature, Lamia tend to get along quite well with other races, even Dwarves and Androids. They are quick to form lasting friendships with others, no matter the race, although whether it’s due to their biological need to continue the species, or just a cultural aspect, they tend to latch onto a specific male – especially if they are quite attractive or are very charismatic – for more than just simple ‘friendship’.

Males, other than Dwarves or the smaller races, can often expect rather straightforward advances from the Lamia, unless the male already happens to be in a committed relationship. As odd as it seems, the Lamia respect bonds such as this and will rarely do anything to attempt to break these up.

Other races find the Lamia’s personality and quirkiness both refreshing and annoying, although any who can appreciate art and music will often form excellent relationships with the creatures. More stoic races, such as Dwarves, tend to find Lamia’s flighty and whimsical and as such annoying. A lot of Elves tend to agree with them on this note, although the younger Elven men are sought out because the Lamia find them to be so ‘pretty’.

Other races, especially the non-human races like Kitsune and Catfolk find the Lamia to be offensive, when it is not intentional. Lamia’s have a bad habit of seeing such races as big, fluffy animals and have a bad habit of treating them as such – speaking to them in baby voices, trying to pet them, or even feed them.  Of course the more mature the Lamia and the more it has been exposed to these races, the less chance they might ‘accidentally’ offend them in such a manner.

Aasimar and Tieflings are a bit of an enigma to the Lamia. Because they are rather spiritual and know that both demons and angels exist, they are not always sure how to interact with such beings. It is not unheard of for a Lamia to be quiet and aloof around such beings, as they do not really know how to react. They are typically quite curious and will usually watch and observe the beings at a distance for days or longer. This is done to assess how the beings act around others – especially Tieflings. If they see that the being is worthy of their friendship, they will then open up them.

And yes, Aasimar are often considered excellent mates, as the beings come from Angels themselves, and are usually quite spiritual in nature.  If a Lamia is able to befriend a Tiefling, more often than not they are looked upon as ‘drinking buddies’ than as potential romantic interests. A lot of Tiefling males tend to be a little on the homely side for them, and they typically have difficulty seeing past the dark aspect of the blood flowing through a Tiefling’s veins.

No matter the race, if a Lamia builds a friendship, they look upon it as for life. They are loyal and often loving friends, although depending on the individual, it could be strictly platonic. Breaking such loyalty will hurt the Lamia and this is one of the few things a Lamia cannot forgive.

Starfinder Creature Index

Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series, contributor to the Swords of Kos: Hekaton anthology. He also wrote Creatures of the Tropical Wastelands, and 100 Oddities found in a Car. As prolific as he is, Chris Van Deelen continues to write and produce material which will be in publication soon. Not only is he a prolific content creator, he also has a wide selection of fiction and stories! If you like his work, please follow his personal author page on Facebook and on Twitter to keep up with his latest news and game content.