Ragnarok: Age of Wolves - Magic Weapons!

Clint Staples

Magic weapons abound in Norse legend and literature, from the weapons of the gods like Mjolnir and Gungnir to those of mortal heroes. Sigmund, and Sigurd after him, wielded Gram a gold-hilted wonder that slew the dragon Fafnir. The Skjoldung kings of Denmark had the blade Skofnung. Too far-famed to stay with Hrolf Kraki in his barrow, it was looted by Skeggi, an Icelandic viking centuries later. Legbiter was the name of a sword ownd by Magnus III of Norway.

Some magic weapons held a curse. Baneful Tyrving never dulled nor rusted, and could cut iron and stone as a weavers shears cut cloth. Yet it was as deadly to its wielder as to his foes, cutting its way through generations of wielders.

Here are a few magic weapons in Ragnarok Age of Wolves terms. Some of these are available as plunder in Ragnarok: Into the Barrowlands.

 

As can be seen in Norse legend, no magic weapon is a nameless thing. It has a name and a history, often a destiny as storied as any hero. This is how it should be. magic weapons should never JUST be a bonus to hit and damage.

Having said that, we have made a "generic" magic sword as treasure in Ragnarok: Into the Barrowlands with it in mind for the Warband that acquires such a marvel to invent their own history and name for it. Was it the legendary blade of a fallen hero of yore, whose draug had to be placated or slain in order that it be claimed? Or did it belong to a dead relative whose spirit surrenders it willingly? Did it rest in a dragon's hoard, waiting for a daring hero or cunning thief? Was it, like the sword Beowulf found in the sunken lair of Grendel's Mother, "aeld entas geworc" (Anglo-Saxon for: Old Giants Work), its name lost to the ages?

Magic Sword: A gleaming sword, dvergar-forged, wyrm-wrought. A weapon worthy of a Hero.

Name/ Background: As above, give this deadly arifact a name and history

Weapon Stats: Class 3, +2 to hit, -2 OK

Equip to one of your Named Characters, altering their Base To Hit and Outright Kill values as noted above

R:ItB:  this weapon is an artifact worth 2 Victory Points if it is carried from the Barrowlands before the end of the game.

 

Firebrand: This wyrm-wright blade still flares with the heat of the dragon's flame that forged it. When drawn, this fell blade burns!

Name/ Background: Firebrand was forged in the breath of the wyrm Hrotfang by the Ormlatr smith Skjoll. It was given to the Wyrmfostren hero Ivar Longtooth, who died under the axe of Angantyr Draug (who wielded Tyrfing the terrible until it betrayed him).

Class 3, Rank+2 to Hit, -2 OK

Fire Attack, Shines as Torch, Dispels Darkness in Zone.

Equip to one of your warband, altering their Base To Hit and Outright Kill values as noted above

R:ItB:  this weapon is an artifact worth 2 Victory Points if it is carried from the Barrowlands before the end of the game.

 

A lot of magic weapons in legend are swords, but there are plenty of possibilities for others:

Ash: Spear of the Valkyrie: This gilded spear trembles in the hand, eager for blood.

Name/ Background: Once the weapon of the valkyrie named Geirdriful, whose whereabouts is unknown.

Ash has the attributes of a normal spear, but returns to the hand when thrown, ready for the next Melee Phase.

R:ItB:  this weapon is an artifact worth 2 Victory Points if it is carried from the Barrowlands before the end of the game.

 

Strife: The Ormlatr hero Skurthar siezed Strife from the dead hand of Jokull Troll-King, and has wielded it for two hundred years, felling dozens of would-be heroes. It is huge and heavy and doom-laden, too heavy for any but one of Hero rank to wield.

Great Axe: Class 4, To Hit bonus: +3 , OK -3;

Magical Property: Fated: On a hit you may reroll one normal die to attempt an OK. You must accept the result of the reroll. If your reroll causes a miss, or Wyrd Match (positively or negatively), you are affected by these effects as normal.

Equip to someone of Rank: Hero in your warband, altering their Base To Hit and Outright Kill values as noted above

R:ItB:  this weapon is an artifact worth 2 Victory Points if it is carried from the Barrowlands before the end of the game.