Physical Mutation: Alter Radiation

Chris Van Deelen

Alter Radiation

Type: Physical

Frequency: Rare

Power Score: Yes

Range: Twice the power score (round to nearest five foot increment)

Duration: As long as the mutant concentrates

AI Recognition: None

Damage: None

Uses: Concentration (see description)


The mutant is able to manipulate radiation. The mutant is capable of increasing or decreasing the amount of radiation in a sphere centered on it. The mutant must concentrate to use this power and cannot take any action other than walking. If the mutant’s concentration is broken, the radiation field returns to its normal class. The radiation can be increased or decreased by 1 level plus the power score modifier . Note that the mutant is not immune to the effects of the radiation, only able to control the intensity of it. It is possible for the mutant to completely negate low-level radiation as long as it concentrates on maintaining the field.

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Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series, contributor to the Swords of Kos: Hekaton anthology. He also wrote Creatures of the Tropical Wastelands, and 100 Oddities found in a Car. As prolific as he is, Chris Van Deelen continues to write and produce material which will be in publication soon. Not only is he a prolific content creator, he also has a wide selection of fiction and stories! If you like his work, please follow his personal author page on Facebook and on Twitter to keep up with his latest news and game content.