Heckle: A Nuisances Spell for Pathfinder

William T. Thrasher
This is a perfect post. Yeah, long and wooden! Oh-hohoho!

Have you ever noticed how *get off the stage!* Sir, Please. I'm trying to perform. So the other day I *was a giant looser!* For grudd's sake, I'm up here trying to entertain you people! *And doing it badly!* Do I come to where you work *No, we have a doorman to keep vagrants out!* I don't get paid if I leave this stage before my eight minutes is up. I hope you enjoy watching me stand here for the next seven minutes. *Yeah, pose for me bay-bee!*

HECKLE

School illusion (figment); Level bard 2, anti-paladin 3

Casting Time 1 standard action

Components S, M (a drop of flop sweat)

Range close (25 ft. + 5 ft./2 levels)

Effect one ruined live performance or speech.

Duration variable (see text) (D)

Saving Throw Will halves; Spell Resistance no

You sabotage a live performance by filling the air with phantom voices bristling with invective. These voices loudly comment upon the performance and the performers, taking cheap shots and filling any available silence with abusive language and encouragement to get off the stage. The voices are not clever, but if challenged by the performers will responded with cliché one-liners that are a ready substitute for wit. All performers involved in the performance targeted by this spell suffer a penalty on Perform skill checks equal to your caster level (maximum -10). This spell can also target public speakers. If so, its penalty applies to Bluff and Diplomacy skill checks made as part of the speech. A successful Will saving throw halves the penalty inflicted by this spell. A natural 20 on this save reduces the penalty to -0 as the target's quick wit calls up effective counters and cutting remarks that outshine the heckling voices. If the multiple performers are involved in the performance targeted by this spell, uses the lowest Will save in the ensemble for the save.