Bopper

Chris Van Deelen

No. Enc: 1d6 or 5d12 in communities
Alignment:  Neutral
Movement: 90’ (30’)
AC: 4 or by armor
HD: 10 +20 hit points
Attacks: 1 bite or two punches or by weapon
Damage: 1d6+3d6 or 1d10+3d6 / 1d10+3d36 or by weapon (+3d6 if melee)
Save: L16
Morale: 7
Hoard Class: Always 1d4 melee weapons, 50% of 1d2 high-tech weapons, 50% chance of high tech armor, V, VIII (any not just gizmo’s x2), XVI (x3)

Although these mutants share similarities to the pig-men mutants, they are in fact an entirely different species altogether.

If the legends are to be believed, these beings were created as a chimera at the same time as the Rock Rhino’s. Scholars argue this creature is in fact just another chimera, created during the ancient’s quest to enhance their soldiers for combat, others believe it is a faction which loves to combine the genome of two different species to create something new, while there are those who insist they are nothing more than mutant boars.

As stated, they are often mistaken for the common pig-man mutant, and they find this to be highly insulting and it will give them cause to become hostile to say the least. In fact there is a great deal of animosity between these creatures and those who they are often mistaken for, both sides typically attempting to kill on sight.

Once again legend has it the original creation was not exactly the brightest bulb, and one would believe such a trait was passed down through generation after generation. Those who would mistake these beings as stupid often find themselves reassessing their original opinions. This is one of the reasons they react so strongly towards being compared to the dim-witted pig-men.

They are in fact highly intelligent and thoughtful beings, and despite – again if legend can be believed – being bred specifically for combat, they are also quite peaceful. Still if they are threatened or insulted, their temper often gets the better of them and they will engage in violence. Just because they are intelligent and peaceful, does not mean they are not averse to engaging in combat.

They live in small communities, often in the ruins of old towns or sometimes in enclaves they create in the larger ruined cities. Their homes and communities look new and are carefully maintained. The yards are cared for and their gardens and crops are lovingly tended. The homes are large and spacious, with numerous shelves dedicated to all manner of literature, and the creatures are obsessed with accumulating books in the same manner as a dragon accumulates gold and treasure.

A sure-fire way to win the respect of these beings is to present them with lost books or better yet, books they may not already have in their possession. Text books are most highly prized, but they will accept any books offered.

Originally the species could only reproduce by engaging in sex with Pure Humans and Humans, but over the centuries since the final wars came to a conclusion, enough were born and a large genetic pool had been established so they could interbreed with one another, although mating with humans and Pure humans still occur, it is quite rare.

If they are forced to engage in combat, they are quite formidable foes. Their natural intelligence combined with their mutations make for a creature that often put ancient soldiers to shame. These beings prefer to use high-tech weaponry, and do have a love for primitive firearms, and are also capable of using armor, although due to their body structure find it all but impossible to use un-modified powered armor. Even if they are forced to engage in combat using their natural weapons these beings are still a force to be reckoned with.

The thickness of the skin, muscle and bone density make it difficult to harm these creatures. Any physical attack (melee, bullets, etc.) face a natural damage reduction of 7 points. Likewise, due to their hearty Constitution, these beings gain a bonus of +4 to all saving throws against poison and radiation, and take only half damage (if a save is successful, then they take no damage). They are also immune to all types of disease.

Mutations: Aberrant form (chimera, natural weapons), increased physical attribute (Strength, Constitution), natural armor (modified)

Source: Teenage Mutant Ninja Turtles cartoon (1987)