Runequest Thursday #152 - Another Round of Advanced Sorcery!

Runequest Thursday #152 - Another Round of Advanced Sorcery!

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The Fantasy Trip's magic system, Advanced Wizard, continues to inspire my Sorcery system. Here are four more spells adapted to A New Sorcery! Sorry things were a day late! Have a Great Friday and get some Runequesting done!

 

Aid [Magic]                      Range – 5 Yards              POW Check - No

Duration – Instant

The caster wills one temporary POWer point to another person, or into a waiting magical item or vessel that can store it. This is a refinement of a procedure that many know, and is used to put POW into power storage crystals, among other things. But Aid allows this to be done more quickly, and allows the transfer of temporary POW to an ally. Aid can replenish spent Temporary POW, but it cannot raise the target’s POW beyond it normal level. POW cannot be placed in an item that cannot accept it.

             Levels may be spent to create a network of additional targets to lend OR receive the POW, or to increase the number of POW that each participant can lend per turn. Additional targets need not know the Aid spell. POW cannot be compelled from a participant, only given freely.

 

Dazzle [Fire/ Sky, Air]                      Range – None                        POW Check - No

Duration – Instant                              Area – 3 Yards

A blinding flash of light radiates out from the caster to afflict all targets within 3 yards, friend or foe. All those affected must succeed at a POW x3% Check or be at -10% (per rank devoted to Magnitude) to hit, Parry, Block and Spot, for the same number of turns.  

             Levels may be spent to add additional subject or to increase Duration.

 

Leech [Man, Beast, Undeath]                      Range – Touch              POW Check - Yes

Duration – 10 Rounds                                  

For each rank devoted to Magnitude, you can drain 1 POW or 1 STR from a target with a touch and a successful POWer contest. If your attributes are reduced for some reason, the leeched points replenish them. If your attributes are not in need of replenishment, these points temporarily increase your STR (but not your POW) by the total leeched. Your STR may not be increased beyond half again its normal amount in this or any other way. Leeched STR does not stack with STR gained from Enhance or the Strength spells. Once the Leech has occurred, the victim is no longer affected by a spell, only by the diminished attributes, and so cannot be dispelled. If the caster is dispelled he loses the leeched attributes, but they do not return to the victim, who regains them as if they were spent POW.

            Levels may be spent to increase the duration for which the caster retains the benefit of the leeched attributes. .

 

 

Twist Trail [Earth, Disorder]                      Range – 10 Yards                    POW Check - No

Duration – 1 Hour

Twist Trail confuses those trying to trace the affected subject. ANY method of trace is affected, including Tracking, Scent, or sensing with magic. Each rank devoted to Magnitude reduces the ability of the tracer by 10%. Moreover, if the tracer fails, it will be directed down a false trail, in the wrong direction etc, If they fail a POW x3% Check.

             Levels may be spent to add additional subjects or to increase Duration.

 

 

 

 

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