d10 Potion Bonus Effects

d10 Potion Bonus Effects

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Sure, even the best medicine has unforeseen side effect. But sometimes the apothecary's drugs are beneficial in surprising ways that even their creator never envisioned. With that in mind, the next time you want to balance the bad of our potion side effects table with some good, you want to reward your adventurers for investing in potions of the highest quality, or just like seeing your players smile, roll on the table below to determine a special kicker waiting in the next phial to accompany the potion's normal benefits.

1d10

  1. Invigorating Emulsion: The drinker heals 1hp. If the drinker is already at full HP, the drinker gains 1 temporary HP that persists until lost.
  2. Stimulating Distillation: The drinker gains a +1 bonus on initiative checks for the next hour.
  3. Pheel-good Philter: The drinker gains a +1 morale bonus to their next saving throw.
  4. Arcane Aegis: The next hostile spell to target the drinker suffers a 5% chance of spell failure (in addition to any chance of spell failure that may apply due to other effects).
  5. Mystic Mouthwash: The drinker's breath becomes fresh and pleasant, granting a +1 bonus to their next Charisma-based check.
  6. Liquid Linguist: For the next hour, the drinker gains the ability to speak a random language known by the creator of the potion.
  7. Alchemical Adaptability: For the next hour, the drinker reduces all damage of a randomly determined energy type by 1.
  8. Titan's Tincture: The drinker's size category increases by 1 for the next 1d6 minutes.
  9. Anti-Anti-Anti-toxin: The drinker gains a +2 alchemical bonus to his next save vs. poison.
  10. Potent Potable: All numerical effects of the potion increase by 10% (minimum 1).
New Boons and thoughts on making more

New Boons and thoughts on making more

d-Infinity Live! Series 5, Episode 14: Let's Get Critical [live 05/19/2016]

d-Infinity Live! Series 5, Episode 14: Let's Get Critical [live 05/19/2016]