Skirmisher Announces Events for Comicpalooza

Skirmisher Announces Events for Comicpalooza

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Skirmisher Publishing LLC has announced the dozen games and game-oriented events it will be running at Comicpalooza 2012, May 25-27, in Houston! This is twice as many events has Skirmisher has run at any previous convention.

“As a Texas-based company, we want to support what has become the biggest, best, and most fan-oriented convention in the Lone Star State,” said Skirmisher publisher Michael O. Varhola. “We have been responsible for as many as six events at Gen Con and are going to be running twice as many as that at Comicpalooza, which is an indication of the esteem in which we hold this convention.”

Skirmisher will be celebrating its 10th anniversary at Comicpalooza and that is part of its motivation for pulling out all the stops and running as many events as possible at the convention. The company will also be giving away at least $3,000 worth of its products at the convention and much of this will be in the form of prizes for participants in its games. Following are the 12 events Skirmisher is scheduled to run at Comicpalooza:
 
FRIDAY
* Meet d-Infinity Magazine: Join editors Michael O. Varhola and William Thrasher for an informative discussion on the past, present, and future of d-Infinity magazine, the gaming hobby’s only multi-platform, multi-publisher game supplement.
           Rules System: None
           Time: Friday
 
* Labyrinths & Lab Rats (tabletop game): The gods have chosen you to face the perils of the Maze! Dare you face its plastic corridors and antiseptic chambers? Will you be the first rat to uncover the secret at the heart of the Maze, or will you be lost forever like all who came before?
           Rules System: Pathfinder/Noble Wild
           Time: TBD Friday
 
* One Starry Night (tabletop game): On a cold night in early autumn, Professor Derwin Abernathy invites you into his study for an evening of pleasant conversation among polite company. But what sinister motive taints his hospitality, and what horror waits to descend upon the people of Arkham late one starry night?
           Rules System: Call of Cthulhu
           Time: 7:30 p.m. Friday
 
* War of the Little Orcs, Day 1 (floor game): This huge, ongoing demonstration game will allow many players to participate and involve dozens of models, hundreds of miniatures, and Skirmisher’s unique “Little Orc Wars” combat resolution system — which is based on rules created by H.G. Wells and uses live catapult fire! Attendees are welcome to play for 15 minutes or an hour, and on one day or all three.
           Rules System: Little Orc Wars (taught/provided)
           Time: Noon Friday Onward
 
SATURDAY
* Tower of The Wizards Three (tabletop game): Remember the good ol’ days of gaming when AC was negative and Wizards forgot their spells when they cast them? Remember when the story outweighed the rules and when min/maxing meant getting a bigger sword and adding a helmet? Remember when skills and proficiencies altered the game forever? There is something here for everyone, from every era of the most beloved RPG ever!
           Rules System: Knowledge of most/all editions of D&D helpful
           Time: 9 a.m. Saturday
 
* Farces of Darkness (d20): Battle the light as a member of a predominantly chaotic and evil party of renegade adventurers in this scenario inspired by the popular Skirmisher Publishing LLC book Nuisances! Participants will be able to select from various depraved, erratic, or otherwise defective characters, including a classic Anti-Paladin, a Gnoll priest, and several others.
            Rules System: d20/OGL
            Time: 1 p.m. Saturday
 
* Enter the Jester Dragon’s Lair: Learn how Skirmisher Publishing LLC made its mark on the d20 game system with its creation of concepts like Defects, Subtypes, and more! This session promises to be of interest to anyone interested in the d20 system in particular or game design in general. Handouts containing all the rules innovations discussed and free game content will be provided to attendees!
            Rules System: None
            Time: TBD Saturday
 
* Sticks & Stones (tabletop game): At the heart of the Valley of the Grasping Stones is an enchanted treasure fit to topple empires and raise kings! Have you the daring, cunning, and fortitude to seek it out?
           Rules System: Pathfinder
           Time: 2:30 p.m. Saturday
 
* War of the Little Orcs, Day 2 (floor game): This huge, ongoing demonstration game will allow many players to participate and involve dozens of models, hundreds of miniatures, and Skirmisher’s unique “Little Orc Wars” combat resolution system — which is based on rules created by H.G. Wells and uses live catapult fire! The second day of this ongoing game introduces more advanced rules concepts.
           Rules System: Little Orc Wars (taught/provided)
           Time: 10 a.m. Saturday Onward
 
SUNDAY
* Swords of Kos: Necropolis (tabletop game): This adventure ties in with a swords-and-sorcery fantasy novel being released by Skirmisher Publishing LLC at Comicpalooza! Set on the Aegean island of Kos, it pits a group of adventurers against the hazards of a long-abandoned cemetery and the catacombs that lie beneath it. Dangerous though the hazards and supernatural guardians of this place are, an even greater threat might be the Necropolis itself ...
           Rules System: d20/OGL
           Time: 10 a.m. Sunday
 
* The Search for Bigfoot (tabletop game): In this twisted and ever-changing game of memory, misdirection, and exploration, players compete to be the first to prove the existence of America’s most famous cryptid.
           Rules System: The Search for Bigfoot (taught/provided)
           Time: 3 p.m. Sunday
 
* War of the Little Orcs, Day 3 (floor game): This huge, ongoing demonstration game will allow many players to participate and involve dozens of models, hundreds of miniatures, and Skirmisher’s unique combat resolution system — which is based on rules created by H.G. Wells and uses live catapult fire! The final day of this ongoing game brings the War of the Little Orcs to a climactic conclusion in which only one side can be victorious.
           Rules System: Little Orc Wars (taught/provided)
           Time: 10 a.m. Sunday Onward
 

For more information about or to register for any of the listed games or events, go to theComicpalooza Gaming Schedule, post a comment to this story, or contact Skirmisher atwebmaster@skirmisher.com.

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