Skirmisher Releases ‘Wisdom from the Wastelands #31: Nanotechnology III’
Skirmisher Publishing LLC is proud to announce the release of Wisdom from the Wastelands Issue #31: Nanotechnology III! Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players.
Skirmisher Publishing LLC is proud to announce the release of Wisdom from the Wastelands Issue #31: Nanotechnology III! This publication is authored by Derek Holland and Chris Van Deelen, authors of multiple Mutant Future supplements, and is available through online venues that include DriveThruRPG and RPGNow (5 pages; $0.99). We hope you will enjoy it and say positive things about it on any sites to which you contribute!
Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players.
Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction.
Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (especially successor systems, to include those covered by the Open Game License). Our goal is for each thematic issue of this publication to contain a variety of useful and earnest content that will inspire game masters and players alike and provide them with things that they can immediately plug into their games.