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Moira (5th Edition D&D NPC/'Into the Mines of Moira' Bonus Content)

Following are stats for Moira, the owner of the title establishment in Skirmisher Publishing's new "Into the Mines of Moira" adventure for 5th Edition! She is being posted here as bonus content to this module and, as an important non-player character in the Dwarven community of Kos, might end up playing an active role in continuing adventures spinning off from it. This terrific image, which also appears in Skirmisher's Swords of Kos Fantasy Campaign Setting, is by fantasy artist Stanislav Volkov

Moira, Restaurateur & Community Leader

Medium humanoid (Mountain Dwarf), lawful good

AC: 10 (leather)

Hit Points: 32 (5d8+10)

Speed: 25 ft.

STR          DEX          CON          INT          WIS          CHA

10 (+0)      8 (-1)         14 (+2)      13 (+1)     16 (+3)     16 (+3)

Saving Throws: Wis +6, Cha +6

Skills: Insight +6, Persuasion +6

Proficiencies: Alchemist’s supplies, brewer’s supplies, cook’s utensils

Senses: Darkvision 60 ft., passive Perception 16

Languages: Common (Greek), Dwarvish

Challenge: 5 (1,800 XP)

Dwarven Armor Training (proficient with light and medium armor)

Dwarven Combat Training (proficient with battleaxe, handaxe, throwing hammer, warhammer)

Dwarven Resilience (advantage on saving throws against poison and resistance against poison damage)

Stonecunning (When making Intelligence (History) checks related to the origin of stonework is considered proficient in the History skill and adds double proficiency bonus to checks.)

Channel Divinity (1/rest; Turn Undead)

Divine Domain (Knowledge)

Divine Domain Feature (Knowledge of the Ages)

Destroy Undead (CR 1/2)

Spellcasting. Moira is a 5th-level divine spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). She has the following Cleric spells prepared: 

Cantrips (at will): GuidanceC, Mending, ResistanceC, Thaumaturgy

1st-level spells (4 slots): BlessC, CommandD, Create or Destroy Water, IdentifyD, Purify Food and Drink

2nd-level spells (3 slots): Calm EmotionsC, Enhance AbilityC, Locate ObjectC, Protection from Poison

3rd-level spells (2 slots): AuguryD, R, Create Food and Water, SuggestionD

Actions

Cleaver (Handaxe): Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage. Moira adds her +3 proficiency bonus to cleaver damage against anything made of flesh and blood.

Description: Stout, commanding, and by all accounts strikingly attractive to the men of her race, Moira is the owner of the restaurant bearing her name that is located in the hilly suburbs southwest of Kos City. She also owns significant property throughout the area, including shares in a number of mines, and is consequently fairly wealthy.

Moira is one of the most prominent leaders of the Dwarven community on Kos Island and tireless in protecting its interests — both by trying to influence the way others see and treat her folk and by guiding the members of her community to be the best they can and adhere to traditional Dwarven values. She is especially critical of Dwarves who act in ways that deviate from what she considers to be ideal canons of behavior, especially those who behave in a greedy manner in their dealings with one another, and will often demand they change their ways. Those who cross her may find themselves being censured by the Dwarven community until they approach her and make appropriate amends.

Moira is also a priestess of the Dwarven female deity of hearth, home, and community. Her prepared spells are those she tends to use on a day-to-day basis in her capacity as the manager of a restaurant, but she will select more appropriate ones if adventuring or undertaking a particular mission. She is also adept at working with alchemist’s supplies.

Moira is originally from a community of Dwarves that live deep beneath the mountains of mainland Anatolia, and her style of cooking, customs, and dialect all reflect this. She does periodically travel back to the home caverns of her clan, less for her stated aim of personally selecting ingredients for her restaurant than for purposes of reinforcing alliances and keeping apprised of any developments she might deem relevant.

Moira is rarely seen wearing anything but fine traditional robes and is generally heavily laden with jewelry and gemstones, including rings that she weaves into the elaborate braids of her golden beard.

Moira is a blood kinswoman of the soldier Trodecarn and the armorer Durden Ironbender.