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A Thought on Dungeons & Dragons 5e Strength Saving Throws

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Some of you may have noticed how I required Strength saves in some of the 5e spells I posted recently. That was no mistake as those sorts of spells, the kind that restrict movement in someway, should be fought with strength of body, not strength of mind (officially such saves are Wisdom). The character overcomes the magic with sheer force, breaking the bonds of magic with their muscles. I plan on changing all such spells (Slow and Web being the two from the Player’s Handbook that come to mind) to Strength saves.

What do you think?