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Old Game Notebook: List of Spells for a Guildmaster/Theater Manager

List of Spells for a Guildmaster/Theater Manager (Scrap of 8.5x11 paper with everything but the following information cut off. Probably from late 2002, after the Guildmaster prestige class appeared in Skirmisher Publishing's Experts.)  

The guildmaster's spellbook contains a number of spells useful both for administering an operation like a theater, along with a number of spells useful for augmenting stage performances. Spells in it include 1st level: AlarmComprehend LanguagesHold PortalIdentifyNystul's Magic AuraNystul's Undetectable Aura2nd level: Arcane LockLeomund's TrapMessageLocate ObjectObscure ObjectTenser's Floating Disk3rd levelIllusory ScriptNondetectionSecret PageShrink ItemSuggestionTongues

 

As part of my ongoing struggle to keep Skirmisher HQ/my home office under control, I have decided that it is time to do something with the hundreds of pages of handwritten game rules, ideas, and other content that I have been compiling for decades. Some of this material, in fact, goes back more than 30 years, to when my friend George and I were developing our "Skirmish Wargaming Rules." And, when I began playing D&D in 1982, the notebooks, index cards, and scraps of paper with notes and stats increased exponentially. Some of that material has ended up in one form or another in various Skirmisher products, of course, but much of it has sat fallow for many years. So, with an eye to getting some fresh use out of it, I will be incrementally posting it here -- and then disposing of the hardcopy originals. Material will be presented in the order I discover or feel like keying it in. And I reserve the right to correct misspellings and add punctuation and the like!