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Ragnarok: Age of Wolves Bonus Content: Giant's Tread Spell & Template

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Send death stomping across the battlefield with a new spell that channels the raw destructive power of the greatest giants of Jotunheim!

Not too long ago I had the honor of designing the template for the Icefall spell in Ragnarok: Age of Wolves, and since the game's release I've had template-based spells on the brain. While reading through the magic chapter of the rulebook I couldn't help but be inspired. So I set out to design a template spell that channels the raw destructive power of the greatest giants of Jotunheim! And so Giant's Tread was born. You can read the rules for this new spell below and download the easy-to-print Giant's Tread template in PDF by clicking the link above.

Giant's Tread

Range: Base-to-base with mage

Magic Skill TN: 12

Send destruction across the battlefield with the thunderous footfalls of the giants of old. Place the Giant's Tread anywhere in base-to-base contact with the mage and roll 2d6. If the roll is doubles, center the Giant's Tread on the mage. Otherwise, the Tread lands exactly where the template lies.

Giant's Tread does a single Wound to all those under it, unless they can roll under their normal Move on 2d6. If they succeed, they evade and their warlord may place them anywhere touching but outside the template. If this moves them into contact with an enemy, then engagement occurs as normal.

After resolving the effects of Giant's Tread, the template remains where it was placed. Treat the template as Rough Ground/Scrub. During the Magic & Missiles phase, a mage who cast Giant's Tread the previous turn can forego casting a spell to maintain Giant's Tread. If maintained, move the template up to 6". All those under the template after it is moved suffer a Wound as detailed above.

If a mage that cast Giant's Tread is killed, immediately remove the template from the battlefield. Giants and Giantblood with this spell hae no risk of Spell Catastrophe.