d-Infinity

View Original

d10 Weapon Design Flourishes

Cpg359_46v.jpg

Weapons should be more than murder sticks.

Weapons should be more than murder sticks. They should be works of art, each one as unique as the hero who wields them. So next time your adventurers raid a wicked duke's arms cache or plunder the tomb of an undead warlord, go beyond the usual +2 falchions and masterwork guisames and roll 1d10 on the table below to give each weapon its own design flourish.

  1. The surface of the weapon is coated in a thin layer of silver flecked with cold iron.
  2. The weapon is decorated with chunks of volcanic glass.
  3. Glowing runes adorn the weapon. The runes are purely cosmetic, and spell out the name of a weapon, a god, or a heroic motto.
  4. A royal seal is worked into the base of the weapon's hilt.
  5. The substance of the weapon is impregnated with alchemical trace elements, causing the weapon to throw impressive sparks with each strike.
  6. A subtle enchantment causes the weapon to produce a heroic tune when drawn.
  7. A stylized serpent adorns the weapon's grip. There is an equal chance this serpent is an adder, wyrm, sea serpent, or linnorm.
  8. The fangs of a great beast are worked into the business end of the weapon.
  9. The weapon's grip is hollow, with enough interior space to hold a few coins, a scroll, or a few shots of stiff drink.
  10. The weapon's grip is carved from a single flawless block of white jade.