If at Faust you don't succeed...


With the success of 100 Oddities for a Creepy Old House and the completion of Oddities for a Graveyard, it's time for the mystical minds at d-Infinity to turn their attention to a new ever growing, ever evolving list of strange items and encounters. This time we're cataloging oddities for a wizards tower, a place where your adventurers may end up spending the rest of their lives if they aren't careful.


We've searched through the sewers and drawn from the bottom of an abandoned well, now it's time to go deeper than we've ever gone before with a new round of oddities for a mine! Get out your dice and get ready to spice up your subterranean delvings with another ever growing, ever evolving list of random objects, encounters, and anomalies found deep in the mines.

Whether gathering to lay an ally to rest or skulking about to beat the restless dead back into their yawning graves, adventurers have plenty of reason venture into graveyards, necropoleis, and cemeteries. But a garden of the dead should be more than a few crumbling tombstones on a field of turned earth. It is a place with its own atmosphere that - pardon the expression - lives and breaths, and you never know what you might find there.

Rousing goings on in at the Guild Hall.

Your fantasy campaign just isn't complete without a Thieves Guild! Where else can you find such an eclectic collection rogues, scum, antagonists, and unlikely allies to challenge your heroes? Any proper Thieves Guild has a long and storied history - even if most of that history is falsified to throw off the authorities and separate dull witted cutpurses from the cunning master thieves - and a collection of strange curios and abnormal treasures bespeaking the prowess of established members.

d-Infinity's stable of bloggers brings you a new ever-growing, ever-evolving collection of unusual objects, freaky finds, and eerie encounters for adventurers to discover while exploring the sewers of your campaign.

In the tradition of d20 Oddities for a Creepy Old House and d∞ Oddities for an Old Observatory, we present a collection of oddities for an abandoned well. This is the kind of well you might find atop a hill, in a ghost town, or near the town square of an old township that has long abandoned wells in favor of modern reservoirs.