Will Thrasher's list of pie fillings got me to thinking about the utility of a list of fantasy dishes. So here is a board of fare for the Orc barbarian, gnome rogue and elven sorcerer at the corner table. Feel free to add your own:

[Art is by Kazuya Takahashi]


1. Dire boar with raisins and cloves

2. Hart in a white wine reduction

3.  Tarts of Brie, selkie and sea anemone

4, Questing Beast and quince pie

Take your shoes off before you come inside.

Stables are more than a place to water your steeds. It's a place where adventures begin and fantastic secrets hide among the mundane.

That's one angry automaton.

This week we're taking things in a whole new direction, creating a list of oddities based on behavior, and the cause of said behavior. And robots. Because everything is better when it involved robots.

Come inside. There's no cannibals in here.

As a chill wind blows over the moorland and snow descends upon the earth like a funeral shroud, don't you want to just snuggle up inside a festive cabin? Sure you do, and if your heroes don't want to catch pneumonia (DC 15 Fortitude save vs. disease) they will as well. But table top gaming, a cabin is rarely what it seems.

These oddities are hung with care.

Don't let the short and slightly dirty name of this new series of oddities fool you, the holiday season is upon us, and there's no reason why the heroes in your campaign shouldn't get in on the action. Why not roll up a few treats for your heroes using the ever growing, ever evolving table below?

Who ruined these ruins?

Hot on the heels of Oddities for a Wizard's Tower and 100 Oddities for a Creepy Old House, the bad brains at d-Infinity present a new ever growing, ever evolving table of oddities for an ancient ruin. GMs can use this table to add flavor, adventure hooks, and encounters to the collapsed castles, lost cities, and fallen civilizations where your adventurers prowl.