Pseudo Giant

Chris Van Deelen

No. Enc: 1
Alignment:  Chaotic
Movement: 150’ (50’)
AC: 2
HD: 26
Attacks: 1 ram, 2 stomps, or 2 stabs or one bite.
Damage: 6d6, 2d8+3d6 / 2d8+3d6, 3d4+3d6 / 3d4+3d6, 1d12+3d6
Save: L20
Morale: 11
Hoard Class: None

The radiation infused ruins of Chernobyl produced a number of unique and deadly mutants that have long since spread across the European continent once the final wars came to an end.

It is well documented that these monsters tend to be some of the toughest and deadliest creatures to have spawned in the radioactive hell of this particular region. All the monsters are pretty much universally feared and reviled one and all but the greatest threat to have come from the Ukraine has to the inaptly named Pseudo Giant.

These massive monsters are horribly deformed, having a tear-drop shaped body with two incredibly large and powerful legs that end in hands instead of feet. Two much smaller arms, similar to that of the long extinct Tyrannosaurus Rex stick out from the side of the torso. The head, like the rest of the mutant’s body, is terribly out of proportion with the rest of the body, being nearly two thirds the size of the torso. These monsters average 9-12 feet in height and weigh in excess of 2000 pounds.

It is not sure how these monsters reproduce, as they appear to be entirely asexual. Rumor has it that once they have consumed enough food, they grow a strange tumor-like protuberance from the rear of their mutated bodies. This fleshy growth is said to expand in size over ten months until one day it falls off and then disappears entirely. No one has ever been able to confirm this hypothesis, but it is generally agreed that this is how the monster is able to reproduce.

Fortunately no more than one of these monsters has ever been encountered at once. Two or more could conceivably destroy an entire community if they were not properly prepared to deal with the monster.

The appearance of these monsters would make the viewer assume that they are slow and clumsy. That is simply not the case. They are faster than most humanoids and can run for days without tiring. The strength of these mutant monsters is so great that they can uproot trees and use them as battering rams or to smash heavily armored opponents. Despite the flesh appearing to be soft, there is a thick layer of heavy cartilage just beneath the surface that can turn most weapons, and as such they are immune to all kinetic and piercing attacks.

The only way to really harm one of these monsters is through mental attacks, toxins, energy weapons or explosives. For some reason explosive weapons do triple the damage when employed against these mutants.

During combat, the mutant will use its massive head to ram with. This is a standard melee attack and if the mutant hits, the target must make a saving throw versus death or be knocked prone. While prone, the creature will then gain a +4 to