Kothoga

Chris Van Deelen

Chris Van Deelen is the author of the Skirmisher Publishing LLC sourcebook Creatures of the Tropical Wastes sourcebook, co-author of its Wisdom from the Wastelands game supplement and contributor to the 'Sword of Kos: Hekaton' Anthology.

No. Enc: 1
Alignment:  Chaotic
Movement: 120' (40')
                     90' (30') Climb
                     60' (20') Swim
                     30' (10') burrow
AC: -4
HD: 30
Attacks: 5 (mandible, bite, claw, claw, tail slap)
Damage: 3d8 / 5d8 / 5d12 / 5d12 / 6d6
Save: L20
Morale: 10
Hoard Class: None

Not all mutants are created via radiation or toxins, or for that matter even through genetic replication. Some mutant monsters are created when a human or creature consumes certain types of plants. In the case of the Kothoga, these creatures are the result of Pure Humans , Humans (see Wisdom from the Wastelands issue 4: New Races for more information) or Mutant Humans eating a flower that is native to the deepest parts of South America.

Thankfully, as a result, they are very rare in locations except the most foreboding locations of the Amazon Jungles. Once a person has consumed enough of the specific flower, they begin to undergo a very long and often painful metamorphosis. This transformation often takes months to complete. The biggest issue that the victim has to deal with is the need for food. This is a massive creature, growing up to twenty feet in length and weighing in at easily over 2000-4000 pounds.

It goes without saying that the victim has to eat, and eat a LOT!  To make things even worse for the victim, their brains stop producing certain types of chemicals that they need to survive. So in order to keep from dying, they turn cannibal, eating the sections of the brain that contain these chemicals that their own no longer produce.

Physically, the creature appears as a chimera of a lizard and a large hunting cant, with some insect DNA thrown into the mixture for good measure. Their bodies are covered with a very thick scaly hide that is a mottled greenish brown in color, and they have a single strip of thick, coarse hair that runs from the top of their skulls, partially down the spine, only to stop and then begin once again on the tail.

These creatures are pure killing machines. The transformation essentially strips away all reason and intelligence, turning them into pure predators. The most frightening aspect is that they still retain parts of their memories and as a result will often travel unbelievable distances to return to places that were considered home to them at one time. Typically with dire consequences. Often when they do return home, the first to die at their hands are former family and friends.

In combat, these creatures are nearly unstoppable. First their very thick hides make them impervious to almost all forms of attack, although fire and heat are two types of attack that are particularly efficient in dealing with the creatures. Fortunately, the creature is vulnerable to poisons (they suffer a -6 to saves) and disease.