Flying Bison

Chris Van Deelen

Chris Van Deelen is the author of the Skirmisher Publishing LLC sourcebook Creatures of the Tropical Wastes sourcebook, co-author of its Wisdom from the Wastelands game supplement and contributor to the 'Sword of Kos: Hekaton' Anthology.

No. Enc: 1d4 or 10d12
Alignment:  Lawful
Movement: 150’ (50’) Fly
                     60' (20') Ground
AC: 2
HD: 25
Attacks: 1 Ram, or 1 gore or trample.
Damage: 6d6 plus special or 5d10 or save versus death or 12d8
Save: L20
Morale: 9
Hoard Class: None

Flying Bison are a strange creature found pretty much everywhere, from the plains of what Canada and the United States all the way to the frozen poles, even in the Jungles.

These creatures are significantly changed from their un-mutated ancestors. First and foremost is their massive size. Each creature can reach up to 40’ in length and can weigh up to 15 tons. They have developed an additional set of limbs, giving them six in total and the tail is almost a third of the length of the body, which they can use as rudders while flying.

The faces are completely hairless and they have large, soulful eyes that easily display their intelligence, while the fur is a dirty white. The oddest part of their anatomy is the large dark marking that runs from their tail all the way up their back to the crest of their head, ending in what looks like a pointer.

These creatures are highly intelligent, reaching or even surpassing human intellect. These animals however have no uses for technology or anything that it brings, preferring to live in their herds, travelling from feeding ground to feeding ground, content to just let the world be on its merry way.

The most startling aspect of the creature however is its ability to fly. They are slow and ungainly fliers, but they can still use it to great advantage, being able to escape from the few predators that would be able to cause them physical harm, or being able to get past obstacles on the ground that would normally prove to be impassable.

When they are on the ground, they appear to be just as sluggish, but if they are provoked, this suddenly changes and the creatures are able to reach startling speeds for animals their size.

If forced into combat, they have several attacks that they can use. First, they will simply ram a target, hoping that this will quite literally knock the fight out of the target and force them to leave. Any target hit by the Bison will have to make a save against death or be knocked prone.

If this doesn’t work the creatures can use their huge horns to gore a target. Finally, they will trample a target that is prone in attempt to finally kill a particularly stubborn enemy. Any creature trampled must save versus death or be killed outright, and even if they save they still take massive amounts of damage. Despite the amount of damage they can inflict, they are a very peaceful race. They abhor violence and use it