Combat Drone

Chris Van Deelen

Chris Van Deelen is the author of the Skirmisher Publishing LLC sourcebook Creatures of the Tropical Wastes sourcebook and co-author of its Wisdom from the Wastelands game supplement.

No. Enc: 3d6
Alignment:  Neutral
Movement: 120’ (30’)
AC: 0
HD: 11
Attacks: 2 (fists) or by weapon
Damage: 2d4+6 / 2d4+6 or by weapon
Save: L11
Morale: 11
Hoard Class: VI, VII, XVIII

Combat Drones were created by the Ancients to be foot soldiers, pure and simple. They designed the drones to be completely obedient to orders and to have natural armour that was capable of withstanding most kinetic attacks, and highly impervious to many other types of attack.

Physically these humanoids appear as a mutant human , usually around 6’-7’ in height, and they weigh about 300 pounds. There are both male and female versions and all share the same characteristics… they’re completely bald, and have thick layers of a bone-like substance covering most of their bodies.

These mutants are intelligent, and are never found without weapons and other equipment and it isn’t unheard of for these mutants to use vehicles of a military nature. They always travel in ‘squads’. These are more like extended family groups and they act as if they were part of a military unit. There is always a ‘Major’ or Colonel, with a couple of Sergeants and corporals. The rest of the Squad is made up of ‘privates’ or support (the children usually make up the support role).

They never stay in the same location for more than a few weeks at most. They live a very nomadic lifestyle as a result, but with one notable exception. They are mercenaries and will hire out their skills as soldiers to the highest bidder, and many wasteland communities, traveling caravans or would be despots will gladly pay the fees that these mutants demand for their services. Simply put, they are damned good at what they do.

Some attribute it to the rivalry that existed between the various branches of the armed forces before the final wars, others say that it’s just the nature of the mutant, but they are always in heavy competition with each other. Entire squads have been known to duke it out almost to the last man (or woman) in order to gain lucrative contracts or in order to attempt to ‘absorb’ the other squad into their own.

The squads live by training constantly, be it mock combat, sparring, or even games that help condition their skills. To them, life is nothing but one contest, game or competition after another.

Females are always drawn to the best warrior in the squad. As a result, there can and tend to be bitter rivalries between the female members, who generally will not settle for second best (although if the ‘colonel’ doesn’t want more than one female, they really have no choice).

These mutants will never mate for life as a result. They are constantly looking for stronger warriors and whenever the job of ‘major’ or ‘colonel’ changes hands; they go after the new leader.

The gestation period is quicker