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The d-Infinity Independent Game Awards

The results are in! Meet your 2016 winners.Click here for the results.

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Submitted by Chris Van Deelen on May 22
For those of you who are reading this, I hope you realize this is an actual video blog as well! Just click on the image in the header of this blog and you can listen to the blog instead of taking the time to read it. Much to my surprise I have something to talk about this blog. So much so, this blog is nearly three times as long as my average blog tends to be. So you have the choice… read it, or watch / listen to the blog! Choice is always a good thing.
Submitted by Clint Staples on May 20
This week's D-infinity Challenge was Hometown History! The gauntlet thrown down by artist and frequent guest Amanda Kahl was to take some historical event or series of events in a place where you have lived long enough to have a postal address, and turn it into something gameable - and Ideally - fun!
Submitted by Michael O. Varhola on May 19
Ironically, my first step in undertaking the Hometown History Challenge on our most recent episode of “d-Infinity Live!” was just deciding which community I have lived in to focus on! 

Features

Live on March 16th at 9pm EST

An ancient battlefield, still reeking of death and destruction after a thousand years. A well of mystic potential, sought by generations of sages and mages. You don’t need a dungeon –magical locations are a cool way to motivate your heroes to adventure. Here is a way to build them for Runequest, though the process is essentially system neutral, so you can just insert whatever rules you use.

 

A Name has Power

This is the second Monk Magical item preview for the upcoming Pathfinder sourcebook.

Monks spend a great deal of time battling the forces of evil, especially those from the Abyss or infernal realms. As such, they have discovered a way to create a healing balm from the blood of the very creatures they often have to battle.

Following is the introduction to the section on Encounters in Skirmisher Publishing's Swords of Kos Fantasy Campaign Setting! On the most recent episode of the “d-Infinity Live!” show, “The Road Goes Ever On,” we talked about random encounters and their relationship to travel in general, and I mentioned the Kos milieu a number of times in particular, and I therefore wanted to share some of the pertinent material that appears in it. 

As characters explore Kos and, ultimately, the islands and countries that lie beyond it throughout the Mediterranean and the lands of Europe, Asia, Africa, and other places, they will encounter, sometimes completely by chance, all sorts of characters, creatures, and conditions. 

Following is a new Background for the 5th Edition role-playing game system, the Koan, a citizen of the city-state of Kos in Skirmisher Publishing's Swords of Kos Fantasy Campaign Setting

Residents of Kos tend to be more cosmopolitan than those of lands visited by fewer foreigners and, as such, are often also more open minded and tolerant. Koans often adopt a pretense of gruffness that masks an underlying desire to be helpful. They tend to do well in dynamic environments and to enjoy things like barter, learning how the world works, and chatting with people from other places about faraway lands. 

Last Thursday the D-infinity Live Episode "The Road Goes Ever Onward" focused on the trials and tribulations of travel in RPGs. At one point I started talking about fire as it is represented in RPGs. I thought I would write a little about that here.

Join the d-Infinity Playtest team as they work out more of the kinks in Swords of Infinity. In this episode the party gains the favor of the virtuous dead in the Castle of the Righteous! Will this save them from being punished by the Judges of the Dead?

During the most recent episode of our weekly “d-Infinity Live!” show, “The Road Goes Ever On,” we covered travel in role-playing games and one of the things we ended up discussing was environmental hazards that might pose problems for characters. In the course of answering a question from a reader, I talked about how it was important to me to incorporate natural hazards of various sorts into the 21 encounter tables, both nation-based and terrain-based, that appear in Skirmisher Publishing’s Swords of Kos Fantasy Campaign Setting. In order to more fully share this concept with d-Infinity readers not already familiar with this detailed milieu, I have extracted the environmental encounters that appear on most of these tables and consolidated them into what appears here. 

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