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The d-Infinity Independent Game Awards

The results are in! Meet your 2016 winners.Click here for the results.

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Submitted by Michael O. Varhola on Apr 25
As I write this, I am traveling northwest in rough seas through the Red Sea aboard Celebrity Constellation, which I signed on to a week ago as Special Interest Speaker.
Submitted by Brendan Cass on Apr 21
Mike and I have begun generating the content that is going to go into the Swords of Kos RPG, using my Swords of Infinity rules engine, and during this process I've found some gaps that needed addressing.
Submitted by Eric Lis on Apr 16
Nobody really knows quite what it means to say that two animals are different species.  

Features

Antaeans are hulking, powerfully-built humanoids that tower seven to eight feet in height and which tend to have bronze or grey skin, dark hair, and bronze, silver, or copper eyes. They are descended from a legendary Hill Giant who was slain by a somewhat more formidable demigod, and Antaeans still maintain some of their antipathy toward the deity and no member of this race will ever be a champion or priest of it. Many Antaeans are as proud as their doomed ancestor but few are so belligerent, and most are rather stoic in outlook, preferring to master their emotions rather than give in to excess. Perhaps because of their size and this attitude, they have a reputation for fearlessness, which many of them try to emulate. 

Following is an article by gamer Peter Hunt that appeared in the March 1972 issue of "The Wargamer," a 26-page publication with typed pages and a cardstock cover but a wealth of useful content. It is interesting among other things because it was the product of a world where standard, six-sided dice were still the norm but where their limitations were sorely felt by gamers. The author offers some innovative ways to apply dice to different situations. While he has a good grasp on the difference between linear dice results and the bell curves produced by rolling 2d6, however, his math breaks down and his contention that rolls of 11 or 12 are equally likely using this is clearly flawed. 

Live March 2nd, 9pm EST

Join the d-Infinity wedding planners as they get Barbaric Elf Parthenia hitched in their next live gaming session! It's going to take everything these Elven bridesmaids have to keep heads from rolling on this special day!

It has been a while since I wrote of a creature for Runequest Thursday.

Currently, I am beginning a sculpting commission for someone, and the subject matter is something that I find fascinating. In my other life, I sculpt figures, mostly for gaming companies, but sometimes for other interests as well. If you are interested in looking at my work, you can find a selection of it at Baelor Miniatures.

Following are stats for Moira, the owner of the title establishment in Skirmisher Publishing's new "Into the Mines of Moira" adventure for 5th Edition! She is being posted here as bonus content to this module and, as an important non-player character in the Dwarven community of Kos, might end up playing an active role in continuing adventures spinning off from it. This terrific image, which also appears in Skirmisher's Swords of Kos Fantasy Campaign Setting, is by fantasy artist Stanislav Volkov

Following is "The Dinner Party," a fun piece of short fiction I wrote about a party of adventurers going out to eat one evening! It is set in the heart of the world described in Skirmisher Publishing's Swords of Kos Fantasy Campaign Setting, at a Dwarven restaurant called Moira's located on the outskirts of Kos City. This short story originally appeared in d-Infinity Volume #5: Full Circle and I am having it republished here as bonus content for my just-released "Into the Mines of Moira" adventure for 5th Edition D&D. 

The Kōsutega Class Exploration Vessel is a cheaply-made, unarmed, long-range spaceship with an unarmored composite body. It is very appealing to low-level adventurers, especially those known as Brown Jackets, because it is so inexpensive. Limitations of such vessels, however — essentially civilianized scout ships — include being able to carry a crew of just four, who must sleep in their bridge chairs; lack of a cargo hold, just four lockers for personal gear; and inability to carry any sort of an away vehicle bigger than a Segway. Kōsutegas are also not designed to be upgraded or retrofitted in any way, and the integrity of such a vessel might be compromised by attempts to do so. 

In our last episode of d-Infinity Live the hosts were asked if they used a precursor race in their Sci-Fi settings that were responsible for seeding the universe with humans or human-like aliens as justification for similarities between races. I do not use a precursor race and I don't think they're necessary, even if Star Trek thinks they are, and I'm going to explain why I think so.

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