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The d-Infinity Independent Game Awards

The results are in! Meet your 2016 winners.Click here for the results.


New episodes Thursdays at 8pm CST!

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Submitted by Chris Van Deelen on May 22
For those of you who are reading this, I hope you realize this is an actual video blog as well! Just click on the image in the header of this blog and you can listen to the blog instead of taking the time to read it. Much to my surprise I have something to talk about this blog. So much so, this blog is nearly three times as long as my average blog tends to be. So you have the choice… read it, or watch / listen to the blog! Choice is always a good thing.
Submitted by Clint Staples on May 20
This week's D-infinity Challenge was Hometown History! The gauntlet thrown down by artist and frequent guest Amanda Kahl was to take some historical event or series of events in a place where you have lived long enough to have a postal address, and turn it into something gameable - and Ideally - fun!
Submitted by Michael O. Varhola on May 19
Ironically, my first step in undertaking the Hometown History Challenge on our most recent episode of “d-Infinity Live!” was just deciding which community I have lived in to focus on! 


The BASH Swords of Kos Bundle, which includes the Player's Guide to the Aegean and Men and Monsters of the Aegean, is now available - at a 25% saving over buying the two publications separately.

In a recent development journal post I went into details about how I might handle travel in the Swords of Infinity RPG system. After a bit of reflection I realized that it is a concept that could apply to most RPGs, and so I have pulled together an example "Travel Table" that can be used as a template in almost any sort of RPG.

During the d-Infinity Playtest Monday: Swords of Infinity #14, we continued with storyteller Brendan Cass's scenario in which the character party is literally making its way through Hell! In this most recent session, our characters had to make their case before Minos, Judge of the Dead — who exercised some leniency, we think, because none of us were actually dead yet — and in the course of this episode encountered the "Bestial Bailiffs" that maintain order in the courts of the underworld. I have, accordingly, stat'ed up the 5th Edition D&D versions and variants on them that appear here. 

Here is the latest preview for the upcoming Monks magic item book.

This took a lot of work! There are probably those who would point out all manner of mistakes with the math, but I did my best!

This article covers the belt structure used in the studio I both teach and train in, with a few minor modifications. This will cover from 1st to 20th level.

For our recent d-Infinity Live Challenge, I asked the players each to design a mash-up setting for an RPG based on some of their favorite, most inspiring music. We had a great show, with terrific entries, all of which turned out to be extremely different, yet very playable, games. I thought I would post my entry here.

Seeing as I am posting after the d-Infinity Amusical Proposition Challenge, I thought my answer should have a twist. So instead of using music to create a game, I'll do the opposite — find a piece of music that suits a game or setting and, more specifically, creations that have been featured at d-Infinity Online. The first three are my main answer but there were others that almost added themselves! 

Live on March 23rd at 9pm EST

The very first RPG I ever played was Melee/ Wizard. These were a pair of small box sets about the size of a pocket book that offered the possibility of gladiatorial style combats in a fantasy setting.