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The d-Infinity Independent Game Awards

The results are in! Meet your 2016 winners.Click here for the results.

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Submitted by Chris Van Deelen on May 22
For those of you who are reading this, I hope you realize this is an actual video blog as well! Just click on the image in the header of this blog and you can listen to the blog instead of taking the time to read it. Much to my surprise I have something to talk about this blog. So much so, this blog is nearly three times as long as my average blog tends to be. So you have the choice… read it, or watch / listen to the blog! Choice is always a good thing.
Submitted by Clint Staples on May 20
This week's D-infinity Challenge was Hometown History! The gauntlet thrown down by artist and frequent guest Amanda Kahl was to take some historical event or series of events in a place where you have lived long enough to have a postal address, and turn it into something gameable - and Ideally - fun!
Submitted by Michael O. Varhola on May 19
Ironically, my first step in undertaking the Hometown History Challenge on our most recent episode of “d-Infinity Live!” was just deciding which community I have lived in to focus on! 

Features

This is the first time I've tried to do anything like this.

I'm learning how to create podcasts and posting them on Youtube.

The game manufacturer is Enfabled games, and it can be purchased through kickstarter (which surprised me!).

I hope overall the video will be well received.

In my ongoing Brightwater campaign, the PCs are approaching Rune Level, and I find myself impatient for them to get there. We have been playing regularly for over three years and I think the players are ready for it.

I know I am.

Below is a system for the skill and practice of Alchemy, the creation of alchemicals, their effects and a list of alchemical substances available for sale.

 

 

New Skill: Lore, Alchemy (INT + POW) (Advanced Skill option available to the following backgrounds/ careers: Civilized, Alchemist, Physician, Priest, Sorcerer, Witch)

At the end of January I was finally able to pick up a 3D printer, something I have wanted to do for several years now.

I purchased a Dremel 3D20 Idea Builder. It is a mid-range printer, costing me about $1500 after tax and shipping.  I did not want to go for a cheap printer, and even though I could have purchased a more expensive model, I have learned long ago to try mid-range with pretty much everything I do.

The party fights a goat, a monitor lizard, and a cat. Parthenia gets big and naked, Trodecarn explodes the cat, and a spider gets squished.

The Four Elements standing for review.

You're not really an alchemist unless you've survived a few laboratory explosions. But suppose you want to cause an explosion on purpose? That's where this new Feat come in, which grants skilled spell casting alchemists the ability to concoct bombs imbued with elemental power. 

Let's get together and make life in the laboratory. No homunculus!

There's more to an alchemist's workshop than a pestle and mortar and 1d10 bubbling beakers.

During my recent visit to Rome, while exploring an old and overgrown park in an obscure quarter of the city, I was pleased and excited to stumble across a bit of nearly forgotten esoterica, the Porta Alchemica, or Alchemical Gate. 

Upon discovering this strange artifact I was, naturally, moved to begin researching its history, symbology, and possible purposes and, in the course of doing so, stumbled across a story that was even darker and more convoluted than I could have expected. 

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