In Runequest Thursday #3: A New Sorcery (Part 1), I posted the first part of the system I developed for sorcery in my ongoing Runequest River of Cradles campaign. In it, I gave you the basics for the System, and Sorcery Skill and its uses, as well as how to cast and manipulate spells, the Sorcerer's Staff, etc. In this article we will get into the meat of things, Spells and how they can be manipulated.

In this installment, you will find the basics of sorcery, how the skill is used, how to learn spells, and manipulate the magic you raise. 

Old Jack is the colloquial name given by locals to a large and dangerous jackobear that wanders the River of Cradles region from Sea to Darkness seasons, before heading into the eastern wastes of Vulture Country for the rest of the year.

Following is a list of all the "Conjuration" spells from the 5th Edition D&D  Player's Handbook, once with the spells simply in alphabetical order and once with them organized by level! 

Many GMs eventually find themselves facing the situation of an enterprising player character that wants to use the corpse of the creature they have just defeated as a source of spell components. Such components may be destined for the party’s own use, or might represent additional spoils of victory to be resold to the local Wizard’s guild.

A day or two ago Will Thrasher posted a conversion of a spell from the new D&D 5th Edition to Pathfinder for his ongoing game. I mentioned at the time that I was going to steal it for my own Runequest campaign. I did, and the result is to be found below.

My Runequest game primarily uses the Legend system developed by Mongoose, with some Old School Chaosium edition stuff thrown in for old time sake. This spell should work pretty easily with just about all versions.