As I write this, I am traveling northwest in rough seas through the Red Sea aboard Celebrity Constellation, which I signed on to a week ago as Special Interest Speaker.

This piece evokes fantastic imagery that includes deformed Gnomes, ruined castles, ancient catacombs, and terrifying witches.

During the most recent episode of our weekly "d-Infinity Live!" show, my co-hosts and I discussed our various methodologies for designing RPG character races. 

On behalf of myself, d-Infinity, and Skirmisher Publishing, I would like to wish all of our readers a Happy Chinese New Year and start to the Year of the Fire Rooster! 

We have reached that time of year when, like double-visaged god Janus, we look toward both past and future and ponder them both relative to each other. 

Following is a report of the most recent d-Infinity Playtest Monday, which is currently focused mainly on game developer Brendan Cass' s Swords of Kos Fantasy Campaign Setting game using his Swords of Infinity role-playing game, which involves an encounter by adventurers Paros (Michael O. Varhola), Parthenia (Jeff Carucci), and Trodecarn (Chris Leong).