Following is my personal forward to In the Footsteps of Hercules, a fictitious travelogue recently released by Skirmisher Publishing at DriveThruRPG and which I wrote as a companion book to the revised and expanded Platinum Edition of my City Builder: A Guide to Designing Communities.

While doing some research recently into games played in ancient and medieval India, I stumbled across what I consider to be a very curious list of games that Gautama Buddha reportedly indicated he would not play! This is apparently the earliest known list of games, dating to the 5th or 6th century B.C. — making it a fascinating and invaluable glimpse into the history of game design — and has appeared in a number of Buddhist texts, including the Brahmajala Sutta and the Vinaya Pitaka.

Following is my author's preface to the revised, updated, expanded, and re-illustrated Platinum Edition of Skirmisher Publishing's "City Builder: A Guide to Designing Communities," for which we are currently running a Kickstarter campaign. We hope you will check it out and consider backing it if you have not already! 

One of the most striking features of many villages in the southern Belgium, and the first thing people see as they ride the train into them, are the massive, cone-shaped black hills that rise up around them and which are frequently the highest points in an otherwise flat landscape.

About four years ago, one of the things I was working on was the chapter on monsters for Skirmisher Publishing’s Swords of Kos Fantasy Campaign Setting, and part of that included deciding what categories creatures of various sorts would be organized into. Careful consideration and a number of experiences around that time helped me decide that those categories would include Animals, Chimeras, Hybrids, Undead, Vermin — and Mutants. 

Following are some notes pertaining to the weapons used by various Polynesian and Micronesian peoples.