One of the points we talked about last night on the Unusual Creatures show was that the creatures need to suit the setting. Throwing an allosaurus into a normal fantasy game feels odd, and not the good odd of an Oddity. It just feel kinda wrong, unless there is a reason for the allosaurus being there.

By now, it should come as no surprise ot anyone who has read Runequest Thursday, that I love The Fantasy Trip! I have used Advanced Wizardry several times in the past as inspiration for new Sorcery spells for my own system.

Here are the notes for my entry for our DIY Apocalypse Challenge on “d-Infinity Live!” I have not had much time to tidy them up, but they answer all the questions and the setting is done in the "Back of the Book Blurb" style, which give a pretty good idea of the bare bones of the setting.
 

A couple of days ago we did a Live Challenge Episode in which Brendan Cass challenged us to design a game mechanic, or better yet an entire game or setting, based on a mundane household item. We had a LOT of fun with this one and the discussion was very lively to say the least, though I would say that it was probably one of the toughest challenges we have attempted so far.

Last night's episode of D-Infinity Live was on monetizing your gaming experience. While I can't really tie Ragnarok to that concept, I can use it as a bridge to talk about the economics of the Nordic world and what it means in the Wolf Age.

 

This week's D-infinity Challenge was Hometown History! The gauntlet thrown down by artist and frequent guest Amanda Kahl was to take some historical event or series of events in a place where you have lived long enough to have a postal address, and turn it into something gameable - and Ideally - fun!

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