If you have never heard of the Viking period game called Hneftafl, you are in for a treat. If you have heard of it, or even played it, you're in for one anyway, because this might get you back around the board, saving or dooming the king, drinking mead by the fire as the dogs worry a bone in the rushes at your feet.

Here are the notes for my entry for our DIY Apocalypse Challenge on “d-Infinity Live!” I have not had much time to tidy them up, but they answer all the questions and the setting is done in the "Back of the Book Blurb" style, which give a pretty good idea of the bare bones of the setting.

A couple of days ago we did a Live Challenge Episode in which Brendan Cass challenged us to design a game mechanic, or better yet an entire game or setting, based on a mundane household item. We had a LOT of fun with this one and the discussion was very lively to say the least, though I would say that it was probably one of the toughest challenges we have attempted so far.

Last night's episode of D-Infinity Live was on monetizing your gaming experience. While I can't really tie Ragnarok to that concept, I can use it as a bridge to talk about the economics of the Nordic world and what it means in the Wolf Age.


This week's D-infinity Challenge was Hometown History! The gauntlet thrown down by artist and frequent guest Amanda Kahl was to take some historical event or series of events in a place where you have lived long enough to have a postal address, and turn it into something gameable - and Ideally - fun!

Just what it says. From here you can get to any of the articles I have written on Runequest for d-Infinity:

I also have a Pinterest page for all my Runequest Thursdays which I will update as they come out. Click the link below if you would rather browse that way.

 Runequest Thursday Pinterest Page