If you have never heard of the Viking period game called Hneftafl, you are in for a treat. If you have heard of it, or even played it, you're in for one anyway, because this might get you back around the board, saving or dooming the king, drinking mead by the fire as the dogs worry a bone in the rushes at your feet.

There is more to explore in the risen lands of East Kalder. While our last look at key locations focused on settlements and cities, we now turn our eyes to largely unexplored wilderness regions of this new land.

At long last, there can be no more delays, let’s begin this look at minor religions and heresies in the land of Kalder with a long-promised rundown of the Cynosure.

The lore surrounding the gods of Kalder continues to grow. In our second look into the deities and faiths of this new campaign setting we learn about the Fortunate Lady and the threefold gods of the elves.

The previous development diary about the people and nations of Kalder made several references to some of the setting’s religions, and with that in mind its time to take a deeper look into the divine as it relates to Kalder, its peoples, and their history.

There are a lot of diseases in the world. With tens of thousands of diseases out there, it can be tricky for a storyteller to know which ones are actually likely to show up in a story. As it happens, we know a lot about which diseases are the deadliest and most debilitating both in the high-income countries where you probably live and the low-income countries which likely approximate your campaign setting.